Subject:
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Re: LDGLite bug report (yes, one more)
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Newsgroups:
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lugnet.cad.dev
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Date:
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Tue, 14 Aug 2001 15:09:43 GMT
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Viewed:
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574 times
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Don:
> You should at least try the "-l3" before you recompile.
Okay. Doing that now. The errors in the ortographic
projection rendering seem to be independent of the parser.
You can see an image at:
http://hugin.ldraw.org/temp/town-ortographic-l3_parser.png
The corresponding command line is:
ldglite -ms -i1 -s0.2 -j -l3
~/Projekter/LEGO/Datsville/MPD/town.mpd
The "error in line 984532" problem seems to be related to
the parser. The program can at least get much further in the
model with the "-l3" flag.
> I'm sort of
> interested in what you get for render times with both parsers.
I have set up some timing experiments. Expect results in a
moment.
Jacob
--
http://hugin.ldraw.org/Jacob/edb/digitale_nyheder
Om redaktørens opgave på internetnyhedstjenester.
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Message has 2 Replies: | | Re: LDGLite bug report (yes, one more)
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| (...) It may be OpenGL implementation specific because I remember the Mac version of ldglite had a similar problem. I've run the datsville mpd file on a few Windoze machines and it clips the model at the far plane, but doesn't add the garbage you (...) (23 years ago, 14-Aug-01, to lugnet.cad.dev)
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Message is in Reply To:
| | Re: LDGLite bug report (yes, one more)
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| (...) You should at least try the "-l3" before you recompile. I'm sort of interested in what you get for render times with both parsers. I only have somewhat underpowered PCs to work with, so I'm curious how they compare in the "real world". Don (23 years ago, 14-Aug-01, to lugnet.cad.dev)
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