Subject:
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Re: Rubber Black (was: New Part - 30187 Minifig Motorcycle with 3 Wheels Body)
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Newsgroups:
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lugnet.cad.dev
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Date:
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Fri, 15 Dec 2000 17:42:34 GMT
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Viewed:
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788 times
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In lugnet.cad.dat.parts, Steve Bliss writes:
> There's definitely precedent for establishing a distinct color code that
> will also inform material/texture settings for advanced renderings (ie,
> having a "rubber black" separate from "regular black").
Personally I feel that just using color codes to establish color/texture is the
best move. We have 512 (and we could use more if necessary) currently and how
many of those are actually valid and in use? Using a separate statement for
texture would allow us easier flexibility in the future, but I fear that's
going to start cluttering the .DAT more and more.
J
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Message has 1 Reply: | | Re: Rubber Black (was: New Part - 30187...) [DAT]
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| I cwould suggest something like this: 0 TEXTURE RUBBER <or matt, or whatever> < rubber parts in their colours > 0 TEXTURE END Don't forget that black is not the only colour of Lego rubber parts. THis can also be used for sloped parts textures: 0 (...) (24 years ago, 15-Dec-00, to lugnet.cad.dev)
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