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 CAD / Development / 1707 (-20)
  Re: Space Craters Baseplate?
 
(...) I once started to make it, but, as Terry says, it _is_ pretty difficult to model. I have the plate with the proper studs on it and the complete outline of the "hill". Wasn't there someone that could convert 3D Studio Max to DAT. I think it (...) (25 years ago, 14-May-99, to lugnet.cad.dev)
 
  Re: Discussion-Large Technic Shock 2909c01.dat
 
-----Original message----- From: Terry K <legoverse@geocities.com> To: lugnet.cad.dev@lugnet.com <lugnet.cad.dev@lugnet.com> Date: donderdag 13 mei 1999 9:48 Subject: Re: Discussion-Large Technic Shock 2909c01.dat (...) I've tried once, with part (...) (25 years ago, 14-May-99, to lugnet.cad.dev)
 
  Re: Torso number was Forestman Torso was Voting Page
 
(...) I just did a check on the numbers availability. According to my list, at some point in time 973, 974, & 978 have been used. At least they are not included in my list of 'free' numbers. But they are not in any current usage, and they they are (...) (25 years ago, 14-May-99, to lugnet.cad.dev)
 
  Re: Space Craters Baseplate?
 
(...) No, the cratered baseplate has not been done. That one may take a while, as it would be pretty difficult to model. -- Terry K -- (25 years ago, 14-May-99, to lugnet.cad.dev)
 
  Re: Torso number was Forestman Torso was Voting Page
 
(...) It *was*. But that also means that it *IS*. There almost certainly is a composite torso out there with the number 9326 (ask Joshua). Just because TLG revised the numbering system to use 5 digits does not change the history or existence of past (...) (25 years ago, 14-May-99, to lugnet.cad.dev)
 
  Re: Torso number was Forestman Torso was Voting Page
 
(...) torso (...) we (...) Yes something along the lines of them/subtheme characters, and I have a vague recollection that I had seen some classification of this sort elsewhere on the Web. But this more formal organisation really does demand that we (...) (25 years ago, 14-May-99, to lugnet.cad.dev)
 
  Re: 99-03 Voting: Quick Comments
 
(...) Just spouting off a theory without any actual knowledge. :-) I was just theorizing that it would probably be simpler and more accurate to mold the basic nut shape, and then run a threaded tap through it to create threads. At least it seems to (...) (25 years ago, 14-May-99, to lugnet.cad.dev)
 
  Re: Space Craters Baseplate?
 
which themes do you want? i have all of ice planet 2002 on my site ((URL) (25 years ago, 14-May-99, to lugnet.cad.dev)
 
  (canceled)
 
 
  can someone make this part for me?
 
i am looking for the part used in skelleton sutrpise and ehsewhere. it is a rod with a small ring near one of the ends. (no i am not talking about the lance). it is uesd in skelleton surprise with the skelleton oclipped to it. it is also used in the (...) (25 years ago, 14-May-99, to lugnet.cad.dev)
 
  Re: Cone primitives  [DAT]
 
Karim <knassar@mindspring.com> wrote in message news:FBp65M.C8D@lugnet.com... (...) radius (...) to (...) advice: (...) it (...) huh? (...) Using your 1-4con1.dat, here's the cone you requested: 1 16 0 1.317 0 1.943 0 0 0 1.317 0 0 0 1.943 (...) (25 years ago, 14-May-99, to lugnet.cad.dev)
 
  Re: Cone primitives
 
(...) the (...) Ok, I'm just about done with this part... but the hangup is the final section of conical canopy at the nose. This cone goes from a radius of 20 to a radius of 1.943 in a Y-scale of 12.243. I've tried Steve's spreadsheet, and it (...) (25 years ago, 14-May-99, to lugnet.cad.dev)
 
  Re: Torso number was Forestman Torso was Voting Page
 
Steve Bliss <blisses@worldnet.att.net> wrote in message news:373b22c5.162534...net.com... (...) bit (...) theme (...) remember. (...) I suppose that would be fine. It won't be easy to remember to put the extra "0" in just for minifig torsos, but I (...) (25 years ago, 13-May-99, to lugnet.cad.dev)
 
  Re: Torso number was Forestman Torso was Voting Page
 
(...) Are you suggesting using the spare character as a theme-flag, or are you thinking of something else entirely? It would be kind of cool to use a one- or two-character sub-theme id, and then number within that theme. So if all the Ice Planet (...) (25 years ago, 13-May-99, to lugnet.cad.dev)
 
  Re: Torso number was Forestman Torso was Voting Page
 
(...) So would be be alright to make the M:Tron torso be 974p068.dat, to maintain that consistency? Steve (25 years ago, 13-May-99, to lugnet.cad.dev)
 
  Re: Torso number was Forestman Torso was Voting Page
 
Chris Dee <chris_w_dee@hotmail.com> wrote in message news:FBoGA9.MAy@lugnet.com... (...) Except that some pXX numbers are consistent across a theme. All the M:Tron patterned parts are XXXXp68, for example. This makes them easier to remember. -John (...) (25 years ago, 13-May-99, to lugnet.cad.dev)
 
  Re: Torso number was Forestman Torso was Voting Page
 
(...) that (...) and (...) numbers (...) which (...) problem (...) a (...) If we must make this move, let's use up the gaps - I suggest 974 - as close to the arms as the hip piece is to the legs - but I guess it makes little difference. This would (...) (25 years ago, 13-May-99, to lugnet.cad.dev)
 
  Suggestion for LDraw FAQ
 
[crossposted to lugnet.faq and lugnet.cad.dev, followup-to set to lugnet.faq] Looking at the LDraw FAQ, it looks like a new level of organization is needed, above the current levels. More precisely, a large number of the topics should be grouped (...) (25 years ago, 13-May-99, to lugnet.faq, lugnet.cad.dev)
 
  Re: Torso number was Forestman Torso was Voting Page
 
(...) So waittaminut. I read you writing that 9326 *was* a number for the composite torso-with-arms-and-hands, but is not any longer used for that purpose. The 9xxx numbers were an earlier composite range. New parts are made with 5-digit numbers. So (...) (25 years ago, 13-May-99, to lugnet.cad.dev)
 
  Re: Working on Part 30384
 
(...) There is still a 'primitives committee' which discusses new primitives before they are released. We decided awhile ago to not introduce new primitive files, until/unless they were actually used in a file. Which is why the ldraw/p/ directory (...) (25 years ago, 13-May-99, to lugnet.cad.dev)


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