Subject:
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Re: Thoughts on File Format for LDraw Animation
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Newsgroups:
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lugnet.cad.dev
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Date:
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Wed, 26 Oct 2005 19:52:46 GMT
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Viewed:
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2761 times
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 | |
> > So a super-set of LDRAW 1.0.0 file format is needed that lets you
> > define compound parts (separate ldraw file?) and have the whole part
> > and all sub-components named. With names, you can modify attributes,
> > rotation, position, color, part type....
>
>
> Isn't that more or less an MPD? By *not* reusing sub-models you get
> a unique
> name for every group, sub-group etc.
>
> Or am I misunderstanding something?
No. I've said this before and don't understand why others don't
understand this yet. See my article:
http://james.magnusviri.com/lego/animatable_models/
This whole animation issue makes me dizzy. It is one big circle:
http://news.lugnet.com/cad/?n=13192
James
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Message has 1 Reply:  | | Re: Thoughts on File Format for LDraw Animation
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| (...) animations. I don't see how these ideas help us script anything. Can you explain what I'm missing? (...) Yes, and I was talking about trying to get to the second half of what you list.... scripting language.... without talking about GUIs for (...) (19 years ago, 26-Oct-05, to lugnet.cad.dev)
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Message is in Reply To:
30 Messages in This Thread:   
      
           
             
                 
           
   
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