Subject:
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Re: Thoughts on File Format for LDraw Animation
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Newsgroups:
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lugnet.cad.dev
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Date:
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Wed, 26 Oct 2005 16:21:11 GMT
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Viewed:
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2518 times
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Kevin L. Clague wrote:
> So a super-set of LDRAW 1.0.0 file format is needed that lets you
> define compound parts (separate ldraw file?) and have the whole part
> and all sub-components named. With names, you can modify attributes,
> rotation, position, color, part type....
Isn't that more or less an MPD? By *not* reusing sub-models you get a unique
name for every group, sub-group etc.
Or am I misunderstanding something?
--
Anders Isaksson, Sweden
BlockCAD: http://web.telia.com/~u16122508/proglego.htm
Gallery: http://web.telia.com/~u16122508/gallery/index.htm
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Message has 2 Replies: | | Re: Thoughts on File Format for LDraw Animation
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| (...) LDraw mixes part type and part name........ For library parts, we specify its part type (filename). For sub-models we specify its filename (same thing in both cases). In C++ we have classes, and instance of classes. In LDraw the names of the (...) (19 years ago, 26-Oct-05, to lugnet.cad.dev)
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Message is in Reply To:
| | Re: Thoughts on File Format for LDraw Animation
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| (...) <snip> (...) One of the weaknesses of the LDraw file format is that part instances do not have names. This makes it impossible to modify attributes about the part instance. The closest thing we have to date is named groups provided by MLCad. (...) (19 years ago, 25-Oct-05, to lugnet.cad.dev)
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