| | LEGO in CG classes was: easier parts authoring
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(...) could post some of the other things your class has created? One question: The credits list MLCAD and LDraw as applications used in the creation of the video - can you elaborate on this? Did they use LDraw measurements (or actual parts) in the (...) (20 years ago, 9-Mar-05, to lugnet.cad.dev, lugnet.edu, FTX)
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| | Re: Comments wanted: Plans for easier parts authoring
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(...) Some work has already been done in LDraw Blender import and export. I've used this and it works well for import: (URL) the related Lugnet thread: (URL) was an earlier work: (URL) the related lugnet thread: (URL) (20 years ago, 8-Mar-05, to lugnet.cad.dev)
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| | Re: Comments wanted: Plans for easier parts authoring
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I have now given Blender a good test, and I am hooked. The user interface is a bit weird at first, but it grows on you, and I expect it to be quite easy to use once I get the hang of it. The software features are perfect for this: GNU Free software (...) (20 years ago, 8-Mar-05, to lugnet.cad.dev)
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| | Re: Comments wanted: Plans for easier parts authoring
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(...) So nice to hear that, and I actually care quite a lot! I have used Lego quite a lot myself to teach computer graphics. Not CAD as such, but 3D modeling, animation and programming. Swedish M Sc students have often grown up with a large pile of (...) (20 years ago, 7-Mar-05, to lugnet.cad.dev, FTX)
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| | RE: PT Browser: A client-side browser for the Parts List
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Many thanks. If you need any help with it, just ask, and I'll try and reply with concise instructions. One of the biggest problems I find in writing instructions is what to include - too little, and you can't get started, too much and you drown in (...) (20 years ago, 7-Mar-05, to lugnet.cad, lugnet.cad.dat.parts, lugnet.cad.dev)
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| | Re: PT Browser: A client-side browser for the Parts List
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Dear William, I am surprised that none other has replied to this piece of work! Perhaps it is too difficult to understand how to even get it installed. However, I have succesfully got it to work quite easily. I am giving it a thorough look now and (...) (20 years ago, 7-Mar-05, to lugnet.cad, lugnet.cad.dat.parts, lugnet.cad.dev)
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| | Re: Comments wanted: Plans for easier parts authoring
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(...) Hi Stefan, While I think my opinion on this is well known, I'll answer your call for responses here.. I agree that AFOL don't "need" high-end tools for parts-authoring.. Any way to incorporate a graphical interface into the process would be a (...) (20 years ago, 6-Mar-05, to lugnet.cad.dev, FTX)
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| | Re: Comments wanted: Plans for easier parts authoring
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(...) I just read this about the latest Blender release: "completely rewritten and upgraded mesh modeling" That looks promising. I'll definitely try it out! Stefan (replying to his own posts...) (20 years ago, 6-Mar-05, to lugnet.cad.dev)
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| | Re: Comments wanted: Plans for easier parts authoring
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(...) Indeed, thanks for reading! :) Blender is a good modeling and animation tool, but last time I checked I found the vertex and triangle tools unwieldy, so it was not very useful for detailed low-poly editing. I should check back on it, though, (...) (20 years ago, 6-Mar-05, to lugnet.cad.dev)
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| | Re: Comments wanted: Plans for easier parts authoring
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(...) A while back i played around with blender, it's gone opensource in the meantime. (URL) don't know the current version but with the old blender i managed to get plaint text exports whom where very usable for post processing. I was playing (...) (20 years ago, 5-Mar-05, to lugnet.cad.dev)
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| | Comments wanted: Plans for easier parts authoring
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As some of you might have seen, I have been doing some programming lately to convert various 3D file formats to DAT format. This resulted in the MAX2DAT converter, which is useful but does not handle primitives, and is limited to the file formats (...) (20 years ago, 5-Mar-05, to lugnet.cad.dev)
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| | PT Browser: A client-side browser for the Parts List
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PTBrowser enables the user to create multiple views of the LDraw Parts Tracker Parts List. Each view can be filtered to include only parts meeting user-defined criteria and is displayed in a configurable hierarchy. Parts displayed in each view can (...) (20 years ago, 28-Feb-05, to lugnet.cad, lugnet.cad.dev, FTX) !
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| | Re: TrueType font converter?
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(...) more like a whitepaper-with-actual-code rather than source-code-with-comments. Triangle seems to be a 2D utility, I don't remember it handling 3D curved surfaces. But that shouldn't be a problem in this case. Steve (20 years ago, 28-Feb-05, to lugnet.cad.dev)
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| | Re: TrueType font converter?
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(...) Heh, all the answers are already on lugnet. Make an array of points from the bezier and apply this algorithm. (URL) 2. An algorithm for filling a closed curve with tris/quads This link has code. I believe Steve tried it, so you can ask him (...) (20 years ago, 28-Feb-05, to lugnet.cad.dev)
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| | Re: TrueType font converter?
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(...) Thanks Stefan, I have already written the basic code to export the glyph using the FreeType library. (...) Thanks for that info too - I have now found some refs on the net. (...) the hardest part of the problem, your references will help (...) (20 years ago, 26-Feb-05, to lugnet.cad.dev)
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| | Re: Parts editing made easy (well, easier)
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(...) Thanks for the encouragement! Multiple meshes in a single 3DS or ASE file is now supported. I came across a nasty bug in the 3DS export from 3dsmax that took me a whole day to straighten out. It turs out that if any of the mesh objects (...) (20 years ago, 26-Feb-05, to lugnet.cad.dev)
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| | Re: TrueType font converter?
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(...) Your best bet to get a quick result would probably be to look in some 3D graphics libraries for OpenGL and find working code to get a TT glyph out into a mesh model. Exporting a flat mesh model to LDraw format yourself is not very difficult, (...) (20 years ago, 26-Feb-05, to lugnet.cad.dev)
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| | TrueType font converter?
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Does anyone know of a utility to convert TT font glyphs to LDraw DATs? I would be interested in looking at writing such a beast, if it hasn't already been done. I'm looking at this to be able to create LDraw representations of custom stickers. And (...) (20 years ago, 26-Feb-05, to lugnet.cad.dev)
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| | Re: Parts editing made easy (well, easier)
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Go Stefan Go! (20 years ago, 24-Feb-05, to lugnet.cad.dev)
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| | Re: Parts editing made easy (well, easier)
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(...) I noticed they were offset somewhat because of pivot point issues, and that took some time to resolve. The 3DS file format is actually very badly documented in public sources, but now it works the way it should. Now that I have the absolute (...) (20 years ago, 24-Feb-05, to lugnet.cad.dev)
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