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 CAD / Development / *7935 (-20)
  Re: Proposal: New Parts Category for round parts
 
(...) Thanks for clearing this up, Joshua. (...) How about the other suggestions made by Fredrik and me? ('... and myself'? I never was good at grammar) (...) What about the full-width beams with cross-axle holes in the ends? Are those liftarms or (...) (23 years ago, 7-Jan-02, to lugnet.cad.dev.org.ldraw)
 
  Re: Proposal: New Parts Category for round parts
 
(...) Yes, they are bricks, but they are commonly called 'beams'. (...) Good point. I don't see the open center bricks being called beams. (...) If that was the only anomolous part, I'd be willing to label it a beam. I yield to your superior counter (...) (23 years ago, 7-Jan-02, to lugnet.cad.dev.org.ldraw)
 
  Re: LDRAW crash
 
(...) That is a known problem with LEdit. Jacob, thanks for adding this to the FAQ. (...) I'm not sure of your exact meaning here, so I'm answering both possible meanings: Yes, if you want to *edit* your part in LEdit, you will need to break it up. (...) (23 years ago, 7-Jan-02, to lugnet.cad.dev)
 
  Re: Proposal: New Parts Category for round parts
 
(...) IMHO we should try to describe parts as genericly (sp?) as possible regardless of the obvious or how LEGO has used it in any particular set(s). There's always some imaginative builder who can use a part in a way nobody thought of before. Let's (...) (23 years ago, 5-Jan-02, to lugnet.cad.dev.org.ldraw)
 
  Re: Proposal: New Parts Category for round parts
 
(...) It comes from this: (URL) from the 1x4 and 1x3 versions, the term expanded. I've been using the term almost as long as James did, if not longer, because of those set names. It IS a term that came from TLG (TLC), but not necessarily from the (...) (23 years ago, 5-Jan-02, to lugnet.cad.dev.org.ldraw)
 
  Re: Proposal: New Parts Category for round parts / Beams & bricks
 
(...) This is very interesting! In the light of this information, I would suggest that the non-liftarms in the liftarm part category get renamed to "beam", "beam angular/angled" and "halfbeam", respectively. The parts that are liftarms can still be (...) (23 years ago, 5-Jan-02, to lugnet.cad.dev.org.ldraw)
 
  Re: Proposal: New Parts Category for round parts / Beams & bricks
 
My two euro-cents... In Ultimate Builder set (3800), Lego provides an inventory with names... might be a source of inspiration ? - Technic bricks with holes are refered as "Technic bricks" - smooth bricks as "Beams", angled ones as "Technic angular (...) (23 years ago, 5-Jan-02, to lugnet.cad.dev.org.ldraw)
 
  Re: LDGLite colour bug
 
(...) I suspected that, but I wasn't sure. (...) :-) Yes. (...) Correct. (...) The very same thing. Jacob (23 years ago, 4-Jan-02, to lugnet.cad.dev)
 
  Re: LDRAW crash  [DAT]
 
(...) Hi Jacob, I Think you are 100 percent right. First of all, it wasn't LDRAW that crashed, but it was LEDIT. Sorry abouth that :-( I guess i found the problem causing LEDIT to crach. Perhaps this is alreddy known by other people, but it seems to (...) (23 years ago, 4-Jan-02, to lugnet.cad.dev)
 
  Re: L3P user primitive substitution
 
(...) A: I like it. -Chuck (23 years ago, 4-Jan-02, to lugnet.cad.dev)
 
  Re: Proposal: New Parts Category for round parts
 
(...) Great, I was mostly just testing the grounds. I wouldn't actually vote for a solution like this. (...) While this idea would unify many elements, I don't think it's a good one. After all, the technic bricks with holes or axleholes (or pins!) (...) (23 years ago, 4-Jan-02, to lugnet.cad.dev.org.ldraw)
 
  Re: Proposal: New Parts Category for round parts
 
I think the parts that go in the Round category should be more for just locating things that you would first think of as round, such as dishes and cones. For example, pieces like these (...) I would not first think of as round. Regarding your list, (...) (23 years ago, 4-Jan-02, to lugnet.cad.dev.org.ldraw)
 
  Re: Proposal: New Parts Category for round parts
 
I've put together a list of possible candidates for the new Round category, and how I think they should sort out. I've included three groups of parts: 'Put in Round', 'Not Sure' and 'Probably Not', to match how I feel about them. I excluded parts I (...) (23 years ago, 4-Jan-02, to lugnet.cad.dev.org.ldraw)
 
  Re: LDGLite colour bug
 
(...) The third machine with the monitor is immaterial. The opengl driver runs on the machine where the ldglite executable is running. Based on your use of a remote display, I'm going to assume you're probably running linux (and most likely a Mesa (...) (23 years ago, 4-Jan-02, to lugnet.cad.dev)
 
  Re: Proposal: New Parts Category for round parts
 
(...) I agree with that. (...) After thorough research (I googled 'liftarm', and found mostly legofan sites), I've come to the conclusion that 'liftarm' was made up by somebody, and is only used to describe Lego elements. I'm guessing that either (...) (23 years ago, 4-Jan-02, to lugnet.cad.dev.org.ldraw)
 
  Re: Proposal: New Parts Category for round parts
 
(...) My personal opinion is that the liftarm category in LDraw is way too wide. I'm not quite sure myself what a "liftarm" actually is in the English language. But my understanding from LEGO is that a liftarm is a rod or a beam with a cross axle (...) (23 years ago, 4-Jan-02, to lugnet.cad.dev.org.ldraw)
 
  Re: LDGLite colour bug
 
(...) What do you mean by "using the Mesa driver"? In both cases the example was rendered directly on the monitor of a third (Intel based) machine over the network. Jacob (23 years ago, 4-Jan-02, to lugnet.cad.dev)
 
  Re: L3P user primitive substitution
 
(...) C! But it does not seem completely unacceptable to me. Play well, Jacob (23 years ago, 4-Jan-02, to lugnet.cad.dev)
 
  Re: Proposal: New Parts Category for round parts
 
(...) I agree. Let's hope we can agree on a priority! (...) I thought both these would fit OK into the "liftarm" category, as that's how they'd generally be used. ROSCO (23 years ago, 4-Jan-02, to lugnet.cad.dev.org.ldraw)
 
  Re: LDGLite colour bug
 
(...) the OSMesa driver on ldraw.org. Its reproducible with just two stud3.dats or even just two 4-4disc4.dats. And it only seems to happen when lighting is enabled and and antialiased edgelines are on, even if you don't have any edgelines. I wonder (...) (23 years ago, 3-Jan-02, to lugnet.cad.dev)


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