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 CAD / Development / *4325 (-20)
  Re: [Fwd: A request for color assistance...]
 
(...) Try these... (URL) did these "by sight"[1] (as opposed to scientific methods), so they're better in some ways but still not as good as possible. What I've always wanted to do is match up the colors with Pantone(R) color plastic flecks and then (...) (25 years ago, 28-Jan-00, to lugnet.cad.dev)
 
  What would you want in a new LEGO(R) CAD System?
 
I had some thoughts about what a new LEGO(R) CAD system should have and came up with following.(Please note these may have been previosuly suggested.) The new system would try to integrate the following: 3D GUI Interface - ( As in Block CAD) (...) (25 years ago, 28-Jan-00, to lugnet.cad.dev)
 
  Re: [Fwd: A request for color assistance...]
 
hmm... these appear to be the LDraw colors that are closest to actual LEGO colors, but since my palette is not restricted, I was hoping to get a bit more accuarte... eric (...) (25 years ago, 28-Jan-00, to lugnet.cad.dev)
 
  Re: ldglite (ldlite for OpenGL and Linux) new stuff
 
(...) Hmm, just noticed something else. Your filenames for Mesa say libMesaGL* instead of libGL*. I don't think that's a problem, but it might be a clue. According to the VERSIONS file in the Mesa 3.1 tarball[1], the library names were changed from (...) (25 years ago, 28-Jan-00, to lugnet.cad.dev)
 
  Re: ldglite (ldlite for OpenGL and Linux) new stuff
 
(...) $ X -showconfig XFree86 Version 3.3.5 / X Window System (protocol Version 11, revision 0, vendor release 6300) Release Date: August 23 1999 If the server is older than 6-12 months, or if your card is newer than the above date, look for a newer (...) (25 years ago, 28-Jan-00, to lugnet.cad.dev)
 
  Re: Suggestion for MLCad Plug-Ins
 
Steve Bliss wrote in <lugnet.cad.mlcad> ... (...) displayed (...) dragged (...) Piece o' cake! I gave it an hour... LDList ver 3.6 can load a set description, containing a lot of lines like: <count> <piece number> and will limit the display to the (...) (25 years ago, 27-Jan-00, to lugnet.cad.mlcad, lugnet.cad.dev)
 
  Plz help! - type "5" line in LDraw  [DAT]
 
In spite of the recent posts re: Type "5" Lines in LEdit/LDraw, I'm still confused as to how to use these conditional lines. To help illustrate my (probably flawed) understanding, I'll be referencing the enclosed DAT file (an unofficial primitive (...) (25 years ago, 27-Jan-00, to lugnet.cad.dev)
 
  Re: ldglite (ldlite for OpenGL and Linux) new stuff
 
(...) My (...) opengl (...) (don't (...) This is really disappointing. I was having such great luck with things just working on all the systems I've tried at home. Now Todd gets a blank screen when he compiles for redhat and you get the edge lines (...) (25 years ago, 27-Jan-00, to lugnet.cad.dev)
 
  Re: [Fwd: A request for color assistance...]
 
Todd compiled a list of RGB values awhile, ago. I posted them at (URL). Steve (...) (25 years ago, 27-Jan-00, to lugnet.cad.dev)
 
  Re: ldglite (ldlite for OpenGL and Linux) new stuff
 
(...) I didn't compile -- I used the .exe in the zip distribution. (...) I mean c:\mydatfiles. (...) My image doesn't look like your image. See (URL). I am using ldglite0_2.zip. My opengl dlls came from the glutdlls.zip on your Geocities site. (...) (25 years ago, 27-Jan-00, to lugnet.cad.dev)
 
  Re: ldglite (ldlite for OpenGL and Linux) new stuff
 
(...) Yeah, at this point I think the problem is not with linking or shared libs, but perhaps a problem between Mesa and your X server. What X server are you using? Is it XFree86 or one of those commercial servers. I seem to recall official redhat (...) (25 years ago, 27-Jan-00, to lugnet.cad.dev)
 
  [Fwd: A request for color assistance...]
 
(...) (25 years ago, 27-Jan-00, to lugnet.cad.dev)
 
  Re: A request for color assistance...
 
(...) I'd ask around in the .cad.dev group -- there are a couple of pretty good lists already for various utilities. A couple that stand out in your list about as being "off" are: - Blue -- LEGO blue is darker, greener, and grayer than 0,0,x - (...) (25 years ago, 27-Jan-00, to lugnet.general, lugnet.cad.dev)
 
  Re: ldglite (ldlite for OpenGL and Linux) new stuff
 
(...) $ make -f makefile.linux gcc -c -g -DUNIX -DUSE_OPENGL ldliteVR_main.c gcc -c -g -DUNIX -DUSE_OPENGL stub.c stub.c: In function `init_zimage': stub.c:1062: warning: comparison of distinct pointer types lacks a cast stub.c: In function (...) (25 years ago, 26-Jan-00, to lugnet.cad.dev)
 
  Re: ldglite (ldlite for OpenGL and Linux) new stuff
 
(...) OK, I grabbed a new zipfile and tried that. It gacked at me until I did this: $ su # cd /usr/lib ln -s /usr/local/lib/libglut.so.3 ln -s /usr/local/lib/libGLU.so libMesaGLU.so.3 ln -s /usr/local/lib/libGL.so libMesaGL.so.3 exit $ ./ldglite (...) (25 years ago, 26-Jan-00, to lugnet.cad.dev)
 
  Re: ldglite (ldlite for OpenGL and Linux) new stuff
 
(...) My /usr/local/lib has: libGL.so -> libGL.so.1.2.0 libGLU.so -> libGLU.so.1.2.0 libglut.so -> libglut.so.3.7.0 and as far as I can tell, the symlinks do point to real library files... $ file * libGL.la: English text libGL.so: symbolic link to (...) (25 years ago, 26-Jan-00, to lugnet.cad.dev)
 
  Re: ldglite (ldlite for OpenGL and Linux) new stuff
 
(...) Funny other thing, though: If I go into main.c and just start hacking some of the constants and recompile, I can get it to do things like position the window anywhere I want, or make it any size, or make it come up with any background color (...) (25 years ago, 26-Jan-00, to lugnet.cad.dev)
 
  Re: ldglite (ldlite for OpenGL and Linux) new stuff
 
(...) Whoa -- the ldglite I produced via libtool is an sh wrapper for .libs/ldglite produced by ltmain.sh (part of libtool I guess). That's how it's so small! :) 3k seemed awful small to me too -- almost unbelievable. 20k I could believe easily, 3k (...) (25 years ago, 26-Jan-00, to lugnet.cad.dev)
 
  Re: ldglite (ldlite for OpenGL and Linux) new stuff
 
(...) and (...) Which windows compiler did you try? VC++ or gcc or the exe in the zip file? (...) Do you mean the /ldraw/model dir or whatever directory the model on the command line is in? eg. c:\mydatfiles in the example below. ldglite (...) (25 years ago, 26-Jan-00, to lugnet.cad.dev)
 
  Re: ldglite (ldlite for OpenGL and Linux) new stuff
 
(...) Actually I'm not quite as impressed as I was a few minutes ago. I checked the size of the executable in the zip file and it's only 81064 bytes. The bloat we saw was the debugging symbols. You can remove them with this. strip ldglite I now (...) (25 years ago, 26-Jan-00, to lugnet.cad.dev)


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