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 CAD / Development / *10310 (-20)
  Preview .dat and .ldr in Windows Explorer?
 
How are those preview pics done that you can see to the left when Windows Explorer is set to view "As Web Page"? Wouldn't it be great if we could preview LDraw files just the same? If it's too complicated to make a graphic preview, just description (...) (22 years ago, 11-Jan-03, to lugnet.cad.dev)
 
  Re: What's up with box3#8.dat? (was: BFC parts with BFC-less primitives)
 
(...) How about we stick with alphanumerics (case-insensitive) and '-' for now? We can explore other characters over time, if it becomes necessary. More likely, we'll (eventually) leave the 8.3 filename format behind. :\ Steve (22 years ago, 10-Jan-03, to lugnet.cad.dev)
 
  Re: What's up with box3#8.dat? (was: BFC parts with BFC-less primitives)
 
(...) True, but it'd probably be better to restrict ourselves to a limited set of characters that are well-supported in file and path names on different OS's and protocols. But you already knew that, right? ;) Steve (22 years ago, 11-Jan-03, to lugnet.cad.dev)
 
  Parts Tracker Email Notification System
 
I'm not sure if this is an announcement, or more like a warning. ;) I've been working on implementing email notification in the Parts Tracker, so it will automatically send out information about files being reviewed and updated. The first messages (...) (22 years ago, 11-Jan-03, to lugnet.cad.dev)  
 
  Re: lsynth - LDRAW compatible bendable part synthesizer available
 
Is there someone who got it to work? Kevin? "Jaco van der Molen" <jmolen@globalxs.nl> wrote in message news:H8GC8B.3pq@lugnet.com... (...) DAT, (...) hoses, (...) creating (...) support (...) (22 years ago, 10-Jan-03, to lugnet.cad.dev)
 
  Re: LDRAW Viewer 0.4 problem and more
 
(...) OK, up to now I have been working with very small models, but last night I decided to add some track under one of my engines (I am into trains if you didn't know). Selecting bricks on a large model (ca. 800 bricks) is slow (very slow). So, (...) (22 years ago, 10-Jan-03, to lugnet.cad.dev.mac)
 
  Re: LDRAW Viewer 0.4 problem and more
 
(...) Actually I never reported this bug, only just experienced it too. Keep poking... On other news my Cocoa version is now displaying models on the screen - I spent 4 days with frustrating crashes. Are there any more issues with verision 0.4 that (...) (22 years ago, 10-Jan-03, to lugnet.cad.dev.mac)
 
  Re: Glut fixes and Offscreen Rendering
 
(...) OK... this is why I am confused about the new feature... doesn't it already exist in LDGLite? I ran the command line above with LDGLiteOSX 0.9.5f (I think it is 0.9.5f, anyway the get info says created Jun 22, 2002) and the "bitmap" folder (...) (22 years ago, 10-Jan-03, to lugnet.cad.dev.mac)
 
  Re: What's up with box3#8.dat? (was: BFC parts with BFC-less primitives)
 
(...) I'd have to look at the code again, but there's no reason why it couldn't deal with anything :) (22 years ago, 10-Jan-03, to lugnet.cad.dev)
 
  Re: Question about the Future of LDraw CAD family.
 
Hi Dwayne - (...) No reason that I see, in fact, it just hasn't happened yet :-) (...) Yup. (...) Absolutely. (...) It's funny how with this post you've hit the nail on the head with my current line of thinking. :-) Steve and I have been talking (...) (22 years ago, 10-Jan-03, to lugnet.cad.dev)
 
  Re: Question about the Future of LDraw CAD family.
 
(...) Ok, got an even more general question. Any reason that a group, could be set aside to develop just the CAD engine, and allow it to be used for loads of things? I mean, the core engine programmers could develop the core parts of the program, (...) (22 years ago, 9-Jan-03, to lugnet.cad.dev)
 
  Re: What's up with box3#8.dat? (was: BFC parts with BFC-less primitives)
 
(...) HTML can handle anything. So can HTTP, but of the characters listed above, I think it is only '-' and '_' which don't need special treatment. The next level of problems is that the parts tracker is implemented in Perl and running on a Unix (...) (22 years ago, 9-Jan-03, to lugnet.cad.dev)
 
  Re: lsynth - LDRAW compatible bendable part synthesizer available
 
Hi Kevin! I cannot seem to get LSynth to work. The only thing it generates is the same file as the input file... What do I do wrong? Jaco (...) (22 years ago, 9-Jan-03, to lugnet.cad.dev)
 
  Re: Glut fixes and Offscreen Rendering
 
(...) No problem. So what about the offscreen rendering? Does it work? (URL) render offscreen you use -MS on the ldglite command line, eg. ldglite -v3 -l3 -i1 -MS mymodel.mpd (22 years ago, 9-Jan-03, to lugnet.cad.dev.mac)
 
  Re: Glut fixes and Offscreen Rendering
 
(...) Went there, downloaded it, followed the directions to compile it, followed the directions to install it, launched LDGLite in LEDIT mode, and it works as advertised. LDGLite accepts keyboard input now. Next question is, when will Apple (...) (22 years ago, 9-Jan-03, to lugnet.cad.dev.org.ldraw, lugnet.cad.dev.mac)
 
  Re: Question about the Future of LDraw CAD family.
 
"Anders Isaksson" <isaksson.etuna@REMO...tninet.se> skrev i meddelandet news:H8CzME.6py@lugnet.com... (...) I (...) of (...) not (...) After seeing your .dat files, I'll repeat myself, those stones are *very* like the Anchor Stones, they even use (...) (22 years ago, 8-Jan-03, to lugnet.cad.dev)
 
  Re: Glut fixes and Offscreen Rendering
 
(...) I wondered if that's what you meant. Anyhow, the GLUT fix is now available at: (URL) according to fix number 13, it should now accept keyboard input. You'll have to let us know how well it works. It also looks like fix number 3 could benefit (...) (22 years ago, 8-Jan-03, to lugnet.cad.dev.org.ldraw, lugnet.cad.dev.mac)
 
  Re: Glut fixes and Offscreen Rendering
 
(...) I suspect that you are right. I think I that LDGLIte reported GL_Version 1.1 when I was using LDGLite on 10.1.x. I go search the Mac news groups to get more infor GL_VERSION = 1.1 APPLE-1.1 (...) Oops, three missing letters can change the (...) (22 years ago, 8-Jan-03, to lugnet.cad.dev.org.ldraw, lugnet.cad.dev.mac)
 
  Re: Glut fixes and Offscreen Rendering
 
(...) I'm not sure if the framework number is the same as the OpenGL version number. However I think ldglite prints the opengl version number when run from a command prompt so you could check it that way. Maybe it only installs the new OpenGL if you (...) (22 years ago, 8-Jan-03, to lugnet.cad.dev.org.ldraw, lugnet.cad.dev.mac)
 
  Re: Glut fixes and Offscreen Rendering
 
(...) Hmm. When I run Apple System Profiler I get the following entries AGL.framework 2.2.7 18 Dec 2002 01:23 AM OpenGL Carbon compatibility dylib for Mac OS X GLUT.framework 2.2.7 18 Dec 2002 01:29 AM GLUT dylib for Mac OS X OpenGL.framework 1.2.1 (...) (22 years ago, 7-Jan-03, to lugnet.cad.dev.org.ldraw, lugnet.cad.dev.mac)


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