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 CAD / LDraw Files / Parts / Primitives / 216
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Subject: 
Re: ring 3 to 5
Newsgroups: 
lugnet.cad.dat.parts.primitives
Date: 
Thu, 2 May 2002 03:25:18 GMT
Viewed: 
2498 times
  
Larry Pieniazek wrote:

In lugnet.cad.dat.parts.primitives, Franklin W. Cain writes:

This isn't necessary.  Just use a ring3 and a ring-4, both with the same
placement and orientation...


Wouldn't that result in twice as many polys that have to be rendered?
Forgive if that's a dumb question, I ain't much of an author, you know. :-)

As a program author, I believe that yes this would result in twice

the polygon count.

While I aggree that programs should generally do everything they can
to make authoring parts easier, I also think that Part Authors ought
to keep in mind that the performance of the programs is a direct
result of the number of polygons that need to be managed.

It's already bad enough, that we can't avoid having many polygons
that represent the insides/sides of bricks that never get drawn
becuase they are snapped on other bricks. Do we really need to go
adding even more by using 2, 4 or more where 1 would do?

I'm new at this so maybe this has been discussed before. Feel
free to fill me in ;)

-Kyle



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Kyle J. McDonald                 (o o)
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                                  \\\//
                                  (o o)            kmcdonald@BigFoot.COM
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Message has 1 Reply:
  Re: ring 3 to 5
 
(...) It's all a compromise (just like life!). If you go creating primitives for every little sub-part that's used a few times, you end up with a primitive directory that's unwieldy & lots of parts which inline because they don't know the (...) (23 years ago, 2-May-02, to lugnet.cad.dat.parts.primitives)

Message is in Reply To:
  Re: ring 3 to 5
 
(...) Wouldn't that result in twice as many polys that have to be rendered? Forgive if that's a dumb question, I ain't much of an author, you know. :-) (23 years ago, 2-May-02, to lugnet.cad.dat.parts.primitives)

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