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 CAD / LDraw Files / Parts / Primitives / 215
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Subject: 
Re: ring 3 to 5
Newsgroups: 
lugnet.cad.dat.parts.primitives
Date: 
Thu, 2 May 2002 02:15:34 GMT
Viewed: 
2462 times
  
In lugnet.cad.dat.parts.primitives, Franklin W. Cain writes:
This isn't necessary.  Just use a ring3 and a ring-4, both with the same
placement and orientation...

Wouldn't that result in twice as many polys that have to be rendered?
Forgive if that's a dumb question, I ain't much of an author, you know. :-)



Message has 2 Replies:
  Re: ring 3 to 5
 
(...) As a program author, I believe that yes this would result in twice the polygon count. While I aggree that programs should generally do everything they can to make authoring parts easier, I also think that Part Authors ought to keep in mind (...) (23 years ago, 2-May-02, to lugnet.cad.dat.parts.primitives)
  Re: ring 3 to 5
 
(...) I'm not a mech. eng. major, myself, so my knowledge of this CAD stuff is just from my math. skills. That said... As I understand it, a "primitive" is supposed to be an *atomic* unit, something boiled down to its essentials. A disc/circle (or (...) (23 years ago, 2-May-02, to lugnet.cad.dat.parts.primitives)

Message is in Reply To:
  Re: ring 3 to 5
 
This isn't necessary. Just use a ring3 and a ring-4, both with the same placement and orientation... (...) (23 years ago, 2-May-02, to lugnet.cad.dat.parts.primitives)

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