Special:
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[DAT] (requires LDraw-compatible viewer)
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Subject:
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Re: Smoke Puff.dat (was Re: L3P Idea)
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Newsgroups:
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lugnet.cad
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Date:
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Sat, 30 Dec 2000 01:49:25 GMT
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Viewed:
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873 times
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Here is the file I am experimenting with. At the end of your POV file, you
will need to hand edit a little:
Make every puff line like this:
object { smokepuff_dot_dat matrix <1-SW/6,0,0,0,1,0,0,0,1-SW/6,SW/2,0,SW/2>
matrix <1,0,0,0,1,0,0,0,1,-46,-16,-113> } #if (version >= 3.1) material
#else texture #end { Color0 } }
Into this:
object { smokepuff_dot_dat matrix <1-SW/6,0,0,0,1,0,0,0,1-SW/6,SW/2,0,SW/2>
matrix <1,0,0,0,1,0,0,0,1,-46,-16,-113> }//#if (version >= 3.1) material
#else texture #end { Color0 } }
0 Smoke Puff
0 Name: SmokePuff.dat
0 Author: Amnon Silverstein
0 POV smoke effect, Experimental
0 NOTE: YOU MUST HAND EDIT OUT EVERYTHING FROM THE #IF STATEMENT ONWARD IN
THE OBJECT STATEMENT AT THE END OF THE POV FILE
0
0 L3P IFNOTPOV
0
4 16 5 0 0 4.6195 0 1.9135 5.5433 0 2.2961 6 0 0
4 16 4.6195 0 1.9135 3.5355 0 3.5355 4.2426 0 4.2426 5.5433 0 2.2961
4 16 3.5355 0 3.5355 1.9135 0 4.6195 2.2961 0 5.5433 4.2426 0 4.2426
4 16 1.9135 0 4.6195 0 0 5 0 0 6 2.2961 0 5.5433
0 L3P ELSEPOV
0 sphere { <0,0,0>,1
0 pigment { color rgbf <1, 1, 1, 1>}
0 hollow
0 interior{
0 media{
0 emission rgb <.5,.5,.5>
0 absorption rgb <.5,.5,.5> // To make the smoke cast
shadows
0 intervals (11) // inverse of graininess
0 samples 9, 10 // first number decides smoothness
0 confidence 0.9 // closer to 1 is smoother
0 variance 1/1000 // closer to 0 is smoother
0
0 density{
0 spherical
0 ramp_wave
0 turbulence 2 octaves 6 lambda 4 omega 0.3
0 color_map{
0 [0.0 color rgb <0 0 0>]
0 [1.0 color rgb <.5 .5 .5>]
0 }
0 }
0 } // media
0 } // interior
0 scale 40
0 }
0
0
0 L3P ENDPO
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Message has 1 Reply:
Message is in Reply To:
| | Smoke Puff.dat (was Re: L3P Idea)
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| This is almost awesome, but I can't quite do what I want. I made a smoke puff .dat file for POVRay. You just drag and drop smoke puffs in using the CAD program, and you can have a smoking car or a fluffy cloud for your airplane. It uses L3P's POV (...) (24 years ago, 30-Dec-00, to lugnet.cad)
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