Subject:
|
Re: I want to become a reviewer
|
Newsgroups:
|
lugnet.cad
|
Date:
|
Wed, 6 Oct 2004 18:46:57 GMT
|
Viewed:
|
1130 times
|
| |
| |
Well, running a bit back and forth in the file will give you a sense of the part
just as well, and the you avoid starting out with a maze of lines: The biggest
problem is that without the framing lines, the polygons is extremely difficult
to figure out, since youre left with the subtle differences in shading to
figure out how theyre extended in space (and if theyre in front or behind
earlier sections. A maze of lines wont help on that, and thats why I like the
polygons and corresponding lines to be grouped intimately together (based on the
polygon). But I guess thats a question of style, if you consider the polygons
to be extended inside a frame of lines or that the lines just edges different
sections of the peal (surface).
About the team suggestion, I didnt really consider working parallel (because
everybody have to check everything anyway), but more serial, where one reviewer
takes over when the other stops, but of course it would make reviewing multipart
files a lot faster too, because those files are a lot harder to figure out (and
that the memory therefore degrades that much faster). It would probably also
help on the problem that subfiles usually lags behind the topfiles because
theyre a lot more boring and confusing check.
The reason why I asked for so many volunteers wasnt because Im too lazy to
participate, but its to have enough participants to avoid that you suddenly
lacks a vote or two because somebody dont have the time right now or have to
sacrifice their certificationvote to fix something. So come out of lurkmode!
And thanks for the comment Steve. I see youve remembered the wedge part again
;-)
-NB
|
|
Message has 1 Reply: | | Re: I want to become a reviewer
|
| (...) I'm going to go on a bit more on this, please bear with me. There are two extremes -- one extreme would be to put *all* edges at the top of the file, then all polygons. The other extreme would be interleave edges and polygons, defining each (...) (20 years ago, 8-Oct-04, to lugnet.cad, FTX)
|
Message is in Reply To:
| | Re: I want to become a reviewer
|
| Excellent post, Niels! :) (...) To expand on this- it's very good to keep edges grouped with polygons, but it's also nice (at least at the beginning of the file), to put the edges first. Laying out the frame of the part makes it easier to see what (...) (20 years ago, 5-Oct-04, to lugnet.cad, FTX)
|
25 Messages in This Thread:
- Entire Thread on One Page:
- Nested:
All | Brief | Compact | Dots
Linear:
All | Brief | Compact
This Message and its Replies on One Page:
- Nested:
All | Brief | Compact | Dots
Linear:
All | Brief | Compact
|
|
|
|