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  Re: Moonbase Observatory
 
Ooh, very VERY cool. I love the shape and the windows you used. Very nice- a cool distinctive part of a moonbase. Less war, more science! :) (...) You'd be suprised. I've seen models equally good that have gotton no feedback at all. -JHK (22 years ago, 1-Apr-03, to lugnet.cad.dat.models, lugnet.space)  
 
  Re: PT File Checker Down
 
Seems to be back up. Thanks. (...) (22 years ago, 1-Apr-03, to lugnet.cad.dat.parts)
 
  Re: Moonbase Observatory
 
(...) Wow, two hours have passed and no one else commented on this yet? Well I think it is a great model. Actually when I read the subject of the post I immediately began running through ideas of how I might build a deep space telescope into a (...) (22 years ago, 1-Apr-03, to lugnet.cad.dat.models, lugnet.space)
 
  Re: More Moonbase Madness ...
 
These are all very cool and well thought of! I am absolutely stunned about the Pyramid thing (URL) you should use straight regular bricks though to give it a more Egyptian kind of look! I am also trying some more moonbase stuff after the (...) (22 years ago, 1-Apr-03, to lugnet.space, lugnet.cad.dat.models)
 
  Re: possible rendering problem with LDLite and transparent parts
 
(...) I don't know. Sounds to me more like a gimmick than something useful. I wouldn't implement it unless it strikes you as something really fun to try. I think rigging CldliteApp::InitInstance() to be able to render offscreen without a window (...) (22 years ago, 1-Apr-03, to lugnet.cad.dev)
 
  Moonbase Observatory
 
Hello all, Here is my Moonbase version of my Observatory! Photo's: (2 URLs) (deep link) LMKWYT Original Observatory Photo's: (2 URLs) are also some renders of both observatories and several other models: (URL) (22 years ago, 1-Apr-03, to lugnet.cad.dat.models, lugnet.space) ! 
 
  Re: LPub and Lsynth page for tracking enhancement requests and bug fixes
 
(...) Hi Jaco, Can you give me specifics of where LPub is installed? Thanks, Kevin (22 years ago, 1-Apr-03, to lugnet.cad.dev)
 
  Re: LPub and Lsynth page for tracking enhancement requests and bug fixes
 
I'd like to add one more bug in LSynth. The display message does not work in Win98. Jaco (22 years ago, 28-Mar-03, to lugnet.cad.dev)
 
  Re: PT File Checker Down
 
The same is true for the Submit Part page. (...) (22 years ago, 1-Apr-03, to lugnet.cad.dat.parts)
 
  PT File Checker Down
 
To whom it may concern: The File Check tool on Parts Tracker seems to be broken. When I hit the submit button, the tool resets itself (clears the file textbox and resets the part type to Parts). I tried several files in different categories and disk (...) (22 years ago, 1-Apr-03, to lugnet.cad.dat.parts)
 
  Re: LPub and Lsynth page for tracking enhancement requests and bug fixes
 
(...) have already been fixed, and features I'm adding, for those who want to know what I'm up to. Kevin (22 years ago, 1-Apr-03, to lugnet.cad.dev)
 
  Re: LPub and Lsynth page for tracking enhancement requests and bug fixes
 
(...) I was rethinking this one and thought I might just add support for LDraw's PAUSE meta-command. You can place it wherever you want. (...) For performance reasons, LPub caches the part images once they are rendered, so we would have to break (...) (22 years ago, 1-Apr-03, to lugnet.cad.dev)
 
  Re: possible rendering problem with LDLite and transparent parts
 
(...) Na, don't be quiet... rather, thanks for being obstinate about it! Yes, indeed, you are correct, and it looks like I am all wet. Paint Shop Pro fooled me. My bad. Sorry for any confusion. ++Lar (22 years ago, 1-Apr-03, to lugnet.cad.dev)
 
  Re: possible rendering problem with LDLite and transparent parts
 
Your help is always appreciated Don! I just tried out LDLite v2.4, and it looks OK too, as do the BMP files Larry sent me. I think it is a problem with aliasing. Which reminds me, I was going to add a dithering-expander option, so that trans-colors (...) (22 years ago, 1-Apr-03, to lugnet.cad.dev)
 
  Re: Darth Vader Helmet on Parts tracker
 
(...) Mine cost about $25.00 US. All you really need is precision to 1/64 inch since about 1/64 = 1 LDU -Orion (22 years ago, 1-Apr-03, to lugnet.cad.dat.parts)
 
  Re: Darth Vader Helmet on Parts tracker
 
(...) I'm not in any rush to do so. I'm still gaining experience from doing more symmetrical parts. I can see that the Stormtrooper's helmet could take as long or longer than Vader's helmet. The Rebel helmet could be done in a much shorter time: (...) (22 years ago, 31-Mar-03, to lugnet.cad.dat.parts)
 
  Re: possible rendering problem with LDLite and transparent parts
 
(...) Ok, but I just tested flat.dat with ldlite 2.3 and your command line: ldlite.exe -W2 -MS -S3.0 -C15 -A0.707104,0,0.70710...-0.650895, 0.390731,0.650895 -D1 -U02500,02500 -I-4 -K flat.dat It worked just fine on Win2K with only 192MB. However, I (...) (22 years ago, 31-Mar-03, to lugnet.cad.dat.models, lugnet.cad.dev)
 
  Re: possible rendering problem with LDLite and transparent parts
 
(...) I am viewing them at full scale. It's related to the size of the work area, I'm pretty sure, rather than the resolution they're viewed at. 4000x4000 is a pretty good sized chunk of memory, I expect. Gyug sent me a note, he's looking into it. (22 years ago, 31-Mar-03, to lugnet.cad.dat.models)
 
  Re: possible rendering problem with LDLite and transparent parts
 
(...) How are you viewing the resulting image files? Have you looked at them at full scale? Your problem may be aliasing in the resampling of the images when viewed at reduced scale, and not a problem in ldlite. Check with Jacob for tips on how to (...) (22 years ago, 31-Mar-03, to lugnet.cad.dat.models)
 
  Re: Help needed with cond. lines  [DAT]
 
(...) While investigating this, I determined two things. First, LDView does have a limitation that causes incorrect rendering of this file, but only when Primitive Substitution is enabled. Based on the way my smoothing code works, it's highly (...) (22 years ago, 31-Mar-03, to lugnet.cad.dat.parts)


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