Subject:
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Re: possible rendering problem with LDLite and transparent parts
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Newsgroups:
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lugnet.cad.dev
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Date:
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Tue, 1 Apr 2003 05:18:52 GMT
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Viewed:
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670 times
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Your help is always appreciated Don!
I just tried out LDLite v2.4, and it looks OK too, as do the BMP files
Larry sent me. I think it is a problem with aliasing.
Which reminds me, I was going to add a dithering-expander option, so
that trans-colors would be made of NxN sized checkerboard squares, so you
can get the authentic LEGO dither look even when you render big and shrink
down to anti-alias. Sound useful?
-gyug
In lugnet.cad.dat.models, Don Heyse writes:
> Ok, but I just tested flat.dat with ldlite 2.3 and your command line:
>
> ldlite.exe -W2 -MS -S3.0 -C15
> -A0.707104,0,0.707104,0.276288,0.920505,-0.276288,-0.650895,
> 0.390731,0.650895 -D1 -U02500,02500 -I-4 -K flat.dat
>
> It worked just fine on Win2K with only 192MB. However, I noticed the
> aliasing effects you complained about when I viewed the pics in
> PaintShop Pro at different zoom levels. I just figured that seemed
> like a pretty reasonable explanation. Maybe it's a new bug introduced
> in version 2.4 though. Either way, I guess you're no longer looking
> for help on this, so I'll be quiet now.
>
> Good luck,
>
> Don
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Message has 1 Reply:
Message is in Reply To:
| | Re: possible rendering problem with LDLite and transparent parts
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| (...) Ok, but I just tested flat.dat with ldlite 2.3 and your command line: ldlite.exe -W2 -MS -S3.0 -C15 -A0.707104,0,0.70710...-0.650895, 0.390731,0.650895 -D1 -U02500,02500 -I-4 -K flat.dat It worked just fine on Win2K with only 192MB. However, I (...) (22 years ago, 31-Mar-03, to lugnet.cad.dat.models, lugnet.cad.dev)
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