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 CAD / LDraw Files / Models / 1955
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Subject: 
Re: possible rendering problem with LDLite and transparent parts
Newsgroups: 
lugnet.cad.dat.models, lugnet.cad.dev
Followup-To: 
lugnet.cad.dev
Date: 
Mon, 31 Mar 2003 18:51:49 GMT
Viewed: 
2492 times
  
In lugnet.cad.dat.models, Larry Pieniazek writes:
In lugnet.cad.dat.models, Don Heyse writes:

How are you viewing the resulting image files?  Have you looked at them
at full scale?  Your problem may be aliasing in the resampling of the
images when viewed at reduced scale, and not a problem in ldlite.  Check
with Jacob for tips on how to resample for the best results.

I am viewing them at full scale. It's related to the size of the work area,
I'm pretty sure, rather than the resolution they're viewed at. 4000x4000 is
a pretty good sized chunk of memory, I expect.

Gyug sent me a note, he's looking into it.

Ok, but I just tested flat.dat with ldlite 2.3 and your command line:

ldlite.exe -W2 -MS -S3.0 -C15
-A0.707104,0,0.707104,0.276288,0.920505,-0.276288,-0.650895,
0.390731,0.650895  -D1 -U02500,02500 -I-4 -K  flat.dat

It worked just fine on Win2K with only 192MB.  However, I noticed the
aliasing effects you complained about when I viewed the pics in
PaintShop Pro at different zoom levels.  I just figured that seemed
like a pretty reasonable explanation.  Maybe it's a new bug introduced
in version 2.4 though.  Either way, I guess you're no longer looking
for help on this, so I'll be quiet now.

Good luck,

Don



Message has 2 Replies:
  Re: possible rendering problem with LDLite and transparent parts
 
Your help is always appreciated Don! I just tried out LDLite v2.4, and it looks OK too, as do the BMP files Larry sent me. I think it is a problem with aliasing. Which reminds me, I was going to add a dithering-expander option, so that trans-colors (...) (22 years ago, 1-Apr-03, to lugnet.cad.dev)
  Re: possible rendering problem with LDLite and transparent parts
 
(...) Na, don't be quiet... rather, thanks for being obstinate about it! Yes, indeed, you are correct, and it looks like I am all wet. Paint Shop Pro fooled me. My bad. Sorry for any confusion. ++Lar (22 years ago, 1-Apr-03, to lugnet.cad.dev)

Message is in Reply To:
  Re: possible rendering problem with LDLite and transparent parts
 
(...) I am viewing them at full scale. It's related to the size of the work area, I'm pretty sure, rather than the resolution they're viewed at. 4000x4000 is a pretty good sized chunk of memory, I expect. Gyug sent me a note, he's looking into it. (22 years ago, 31-Mar-03, to lugnet.cad.dat.models)

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