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 CAD / *25385 (-20)
  Re: pressing keys causes LDGLite to step
 
(...) PNG works now! Please clarify for me, does having it statically linked still require that you install libpng? I gather that it does. Sometime, maybe this weekend, I hope to write up some new instructions on using ldglite on Mac OS X, to help (...) (22 years ago, 21-Jun-02, to lugnet.cad.dev.mac)
 
  Re: pressing keys causes LDGLite to step
 
(...) libz.1.dylib is the shared libary for zip compression used by the PNG image format. I thought it came standard on OS X. Maybe that libpng is set to look for it in a non-standard (for OS X) place. I just built a version with libpng statically (...) (22 years ago, 21-Jun-02, to lugnet.cad.dev.mac)
 
  Re: pressing keys causes LDGLite to step
 
On Friday, June 21, 2002, at 01:06 PM, Don Heyse wrote: <snip directions on recompiling ldglite with PNG support> (...) I installed the libpng you pointed out, and gave it a shot... when I try to run the newly compiled ldglite executable, I get the (...) (22 years ago, 21-Jun-02, to lugnet.cad.dev.mac)
 
  Re: pressing keys causes LDGLite to step
 
(...) Heh, a quick search during lunch and I found a "quick install" libpng package for OS X right here: (URL) the only thing left is to install it, and remove the comments from the ldglite makefile (makefile.macx, NOT makefile.osx as stated above): (...) (22 years ago, 21-Jun-02, to lugnet.cad.dev.mac)
 
  Installing GLUT 4 on Mac OS X
 
Hi, this is just a note to say that I've written up some brief instructions for installing Dietmar Planitzer's enhanced GLUT 4 on the Mac. Among other improvements, this enables you to access the ldglite pop-up menus by control- or right- clicking (...) (22 years ago, 21-Jun-02, to lugnet.cad.dev.mac)
 
  Re: pressing keys causes LDGLite to step
 
(...) Nope, Project Builder and Interface Builder provide very robust GUIs (although you can use the command line if you want to). Compiling takes a *bit* more effort than just double clicking the file, of course... more like double click... and (...) (22 years ago, 21-Jun-02, to lugnet.cad.dev.mac)
 
  Re: pressing keys causes LDGLite to step
 
(...) [snip] (...) If you want to feel really geeky you can move on to the next level and try out those fabulous command line tools heard so much about. Grab the ldglite sources and try this: make -f makefile.osx Then you can become an uber-geek by (...) (22 years ago, 21-Jun-02, to lugnet.cad.dev.mac)
 
  Re: pressing keys causes LDGLite to step
 
(...) I would expect that the installation of the Developer Tools is straight forward. I din't install them because the readme said that 700 MB of space were required. I have been playing with iMovie, and I regularrly fill my drive to capacity with (...) (22 years ago, 21-Jun-02, to lugnet.cad.dev.mac)
 
  I made a multi-angle animation check it out!!!
 
I found an easy way but take time to do the animation get it at my site. (URL) (22 years ago, 21-Jun-02, to lugnet.cad)
 
  Re: Part recycling question
 
(...) Part 2598. I'm modelling the windscreen from the UCS TIE Interceptor and am having a heck of a time trying to fix the underlying DAT code. I have seriouly considered completely remodeling the whole part, the only thing stopping me is old part (...) (22 years ago, 21-Jun-02, to lugnet.cad.dev)
 
  Re: Part recycling question
 
(...) I think in the first instance you should attempt to contact the author of the original (flawed) part, or if not known raise it for discussion here. Regardless of the re-use issue, we should be attempting to fix serious flaws. In general we (...) (22 years ago, 21-Jun-02, to lugnet.cad.dev)
 
  Re: Minifig head with hoth pattern/ brown hair and black eyebrow
 
(...) I say use the Modern Town (p7*) suffix unless someone else has a better suggestion. I couldn't find any other Aquazone pattern parts to reference. -Orion (22 years ago, 21-Jun-02, to lugnet.cad)
 
  Re: pressing keys causes LDGLite to step
 
(...) Thanks for the push... I've been meaning to write up some directions to put on my site anyway. So, I did. You can find them at (URL) (only 2k). Notice that the directions are not ldraw or ldglite specific - they are just general directions for (...) (22 years ago, 21-Jun-02, to lugnet.cad.dev.mac)
 
  Minifig head with hoth pattern/ brown hair and black eyebrow
 
Franklin held a part of mine of wrong part name. ref: (URL) part showed up first as a Aquaraiders theme head, later as the hoth trooper and later as one of the racers head. keywords have been updated, however i want to know if it should be renamed (...) (22 years ago, 21-Jun-02, to lugnet.cad)
 
  Re: pressing keys causes LDGLite to step
 
(...) No need for apologies. (...) Whoops, sorry about that. I didn't install the new GLUT. When I downloaded it, I didn't understand that it needed to be compiled, and since I couldn't figure out why there wasn't a GLUT.framework I gave up. (...) (...) (22 years ago, 21-Jun-02, to lugnet.cad.dev.mac)
 
  Re: New Part 973pa6.dat Minifig Torso with Pippen Read Egypt Pattern
 
(...) "(URL) ;-) Franklin (22 years ago, 21-Jun-02, to lugnet.cad.dat.parts)
 
  Re: New Part 3626bpa4 Minifig Head with Senor Palomar Pattern
 
George, The CATEGORY meta-statement isn't needed. IIRC, the PARTSREF d/b reads in the first word of the title as the CATEGORY... (...) FWIW, this head is available in one of the "Racers" sets as well. Thus, I'd recommend the following KEYWORDS: (...) (22 years ago, 21-Jun-02, to lugnet.cad.dat.parts)
 
  Re: New Part 973pa4.dat Minifig Torso w Senor Palomar Pattern
 
George, (...) The CATEGORY meta-statement isn't needed. Since the first word of the title is "Minifig", the PARTSREF d/b automatically assumes it belongs in the Minifig CATEGORY. (Steve?) (...) This pattern is from the "Amazon" sub-theme ONLY. It (...) (22 years ago, 21-Jun-02, to lugnet.cad.dat.parts)
 
  Re: pressing keys causes LDGLite to step
 
(...) Sorry for the delay, I've been away for a while on vacation. I think there's some confusion here about 0.9.5c. And I think I see the same confusion here. (URL) new ldglite 0.9.5c executable is just a quick hack to fix the two easiest to solve (...) (22 years ago, 21-Jun-02, to lugnet.cad.dev.mac)
 
  Part recycling question
 
One quick question: Say a new part is authored that uses a portion of an older, flawed part. Is it the part author's responsibility to fix the flaws in the underlying DAT code? I think this would mostly apply to the creation of patterned parts (...) (22 years ago, 21-Jun-02, to lugnet.cad.dev)


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