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Subject: 
Re: pressing keys causes LDGLite to step
Newsgroups: 
lugnet.cad.dev.mac
Date: 
Fri, 21 Jun 2002 03:48:58 GMT
Viewed: 
3784 times
  
In article <Gy1AnF.256@lugnet.com>,
"Don Heyse" <dheyse@hotmail.spam.go.away.com> wrote:

> In lugnet.cad.dev.mac, Christopher Masi writes:
> > Sorry, I lost the message to which I was supposed to reply, but the odd
> > key pressing behavior in LDGLite is not gone in 0.9.5c. Strangely,
> > pressing the 'q' keys causes two steps to step by while most other keys,
> > the 'j' key for example, does what the 'j' key is supposed to do and
> > then causes the model to step to the next step. Truthfully, I am more
> > interested in LEdit mode, so do what you want with this one :)
> 
> Sorry for the delay, I've been away for a while on vacation.

No need for apologies.

> I think there's some confusion here about 0.9.5c.  And I think I see
> the same confusion here.
> 
>   http://news.lugnet.com/cad/dev/mac/?n=189
> 
> The new ldglite 0.9.5c executable is just a quick hack to fix the two
> easiest to solve problems with the OS X version (the bad mouse spinning
> and the bleeding edge lines).  The other problems with the keyboard are
> fixed by replacing the GLUT shared library used by ldglite with an
> updated version.  This new GLUT library goes somewhere with the other
> goodies provided by the operating system and replaces the crummy version
> that comes with OS X.  Whatever version of ldglite you run should
> automatically use the new GLUT library and all it's bug fixes.  You
> don't need another new ldglite executable.

Whoops, sorry about that. I didn't install the new GLUT. When I
downloaded it, I didn't understand that it needed to be compiled, and
since I couldn't figure out why there wasn't a GLUT.framework I gave up.

> Now having said this, it's clear that we could use some instructions
> that walk through installing the fixed GLUT library because I've got a
> feeling it's probably not going to come in any future official updates
> of OS X.  Maybe Jim could whip some up since he's actually done it, and
> then this could be incorporated into the documentation at ldraw.org.

Do most OS X users even have the compiler installed? I installed the BSD
subsystem, but I haven't installed the Developers Tools yet. Also, I
have a feeling that the next update is going to be a paid update, so a
good number of users might not be getting the update/upgrade.

> Don

Chris

--
remove *nogarbageplease*. to e-mail me

Do you see these anomalies in OS X too?
http://homepage.mac.com/cjmasi/osx-issues/os_x_issues.htm



Message is in Reply To:
  Re: pressing keys causes LDGLite to step
 
(...) Sorry for the delay, I've been away for a while on vacation. I think there's some confusion here about 0.9.5c. And I think I see the same confusion here. (URL) new ldglite 0.9.5c executable is just a quick hack to fix the two easiest to solve (...) (24 years ago, 21-Jun-02, to lugnet.cad.dev.mac)

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