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 CAD / Development / Macintosh / 205
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Subject: 
Re: pressing keys causes LDGLite to step
Newsgroups: 
lugnet.cad.dev.mac
Date: 
Fri, 21 Jun 2002 17:06:57 GMT
Viewed: 
1932 times
  
In lugnet.cad.dev.mac, Don Heyse writes:
In lugnet.cad.dev.mac, Christopher Masi writes:
Just a double click to compile. Hmmm... maybe I will install those
Developer Tools. I thought it was all command line driven using things
that I have vaguely heard of like "makefile" and "cc (gcc)"

[snip]

*Although, since what you said sound pretty simple I might just give it
a try. It will make me feel geeky in a good sort of way to compile my
own software.

If you want to feel really geeky you can move on to the next level and
try out those fabulous command line tools heard so much about.  Grab the
ldglite sources and try this:

make -f makefile.osx

Then you can become an uber-geek by finding a libpng for OS X and then
editing the makefile.osx to build PNG image support into your version
of ldglite so it can be complete, like all the other versions.

Heh, a quick search during lunch and I found a "quick install" libpng
package for OS X right here:

  http://macosx.forked.net/

Now the only thing left is to install it, and remove the comments from
the ldglite makefile (makefile.macx, NOT makefile.osx as stated above):

  #PNG_FLAGS=-DUSE_PNG
  #PNG_LIBS= -lpng -lz

becomes:

  PNG_FLAGS=-DUSE_PNG
  PNG_LIBS= -lpng -lz

Then rebuild ldglite:

  make -f makefile.macx

Finally try to dump a PNG file:

  ldglite -l3 -ms -i1 modelfile.ldr

Anyone want to volunteer to try it?

Don



Message has 1 Reply:
  Re: pressing keys causes LDGLite to step
 
On Friday, June 21, 2002, at 01:06 PM, Don Heyse wrote: <snip directions on recompiling ldglite with PNG support> (...) I installed the libpng you pointed out, and gave it a shot... when I try to run the newly compiled ldglite executable, I get the (...) (22 years ago, 21-Jun-02, to lugnet.cad.dev.mac)

Message is in Reply To:
  Re: pressing keys causes LDGLite to step
 
(...) [snip] (...) If you want to feel really geeky you can move on to the next level and try out those fabulous command line tools heard so much about. Grab the ldglite sources and try this: make -f makefile.osx Then you can become an uber-geek by (...) (22 years ago, 21-Jun-02, to lugnet.cad.dev.mac)

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