To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.cadOpen lugnet.cad in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 CAD / *22490 (-20)
  Re: MLCading (Was Re: ldraw.org MOTM & SOTM Winners for January 2002)
 
(...) Good point. But not even counting the ease of making backgrounds, Space, or "Science Fiction" in general, has always been a popular topic for rendering. Just take a look at the IRTC entries.(1) Even though that competition has clearly defined (...) (23 years ago, 7-Feb-02, to lugnet.cad.dev.org.ldraw)
 
  Re: Stud logos in fan apps
 
Steve Bliss (...) Cool! And thanks Tim for being willing to do that. In case anyone is wondering, here's a link to the K'nex parts library page: (URL) (23 years ago, 7-Feb-02, to lugnet.cad.dev.org.ldraw)
 
  Re: LGEO parts
 
(...) Amen! I couldn't have said it better my self. (and I actually thought about how I might do so.) -Kyle (23 years ago, 7-Feb-02, to lugnet.cad)
 
  Re: clockwork pov animation
 
Chris Daniel wrote... (...) The two gear wheels rotate the same way in their own world, but then you have rotated one of the wheels 180 degrees around the y-axis, so the result is that they rotate in opposite directions in your scene. Isn't that (...) (23 years ago, 7-Feb-02, to lugnet.cad)
 
  Re: LGEO parts
 
(...) I have no idea as to the answer to your question, but as a developer I can state categorically that developers tend to be totally unsympathetic to users who complain about "errors", but can't be bothered to list them. This is even more likely (...) (23 years ago, 7-Feb-02, to lugnet.cad)
 
  Re: Names for Bionicle Bohrok parts
 
(...) Well, Huw, between your inventories of the Bohrok sets and my adding of their parts to BrickLink, I think consolidation of name ideas would be quite useful. I've already started on a basic naming convention for them based on Mark Riley's (...) (23 years ago, 7-Feb-02, to lugnet.db.brictionary, lugnet.cad, lugnet.technic)
 
  Names for Bionicle Bohrok parts
 
I have submitted an inventory of 8563 to peeron, and now the new parts need naming. Here are images of them: (URL) am not sure of the formal procedure for allocating names, but Dan suggested I try here :-) Huw (23 years ago, 6-Feb-02, to lugnet.db.brictionary, lugnet.cad)
 
  Re: MLCading (Was Re: ldraw.org MOTM & SOTM Winners for January 2002)
 
"Anthony Sava" <savatheaggie@yahoo.com> wrote in message news:Gr4KxB.D65@lugnet.com... (...) aroung (...) If you render your models in POV, you directly interface with it. Unless you use L3PAO's render when finished converting option... When I (...) (23 years ago, 6-Feb-02, to lugnet.cad.dev.org.ldraw)
 
  Re: need help w/ name (minifig legs from set #4817)
 
(...) Yes - 4b is the next unused code. That's fine, Chris (23 years ago, 6-Feb-02, to lugnet.cad.dev)
 
  Re: Limits on participation in MOTM/SOTM? (Was: ldraw.org MOTM & SOTM Winners for January 2002)
 
(...) I agree with Jacob, here. No limits. If we start getting large numbers of entries each month, I might change my mind -- at least, make it clear that the contest admin can ask people to "unsubmit" entries that are too similiar to recent (...) (23 years ago, 6-Feb-02, to lugnet.cad.dev.org.ldraw)
 
  Re: Stud logos in fan apps
 
(...) Well, I have to say that this is much more gracious than I dared hope! My site is somewhere between "god-awful" and "really lame," but I hope to embellish it somewhat whenever I get off my posterior. Let me know if anything on the site as it (...) (23 years ago, 6-Feb-02, to lugnet.cad.dev.org.ldraw)
 
  Re: Stud logos in fan apps
 
"Steve Bliss" <partsref@yahoo.com> wrote in message news:hmq26uc4vm7ggq4...4ax.com... (...) Sounds like a good idea. It can become a section of the Links page. One thing I have to do is put back the linking images (make new ones first), and get Bram (...) (23 years ago, 6-Feb-02, to lugnet.cad.dev.org.ldraw)
 
  Re: need help w/ name (minifig legs from set #4817)
 
(...) Thanks for tracking down the part number from Peeron, though - you should post that comment when you submit the file to the tracker. (...) I think 4b is alright. (...) How about: 970p4b Minifig Hips with Leather Belt/Straps Pattern 971p4b (...) (23 years ago, 6-Feb-02, to lugnet.cad.dev)
 
  Re: Stud logos in fan apps
 
(...) with LDraw". It could like to the page made by Dave! And, it could link to the KDraw pages (er, those K-nex files were put on the web somewhere, weren't they?). This would allow LDraw.org to remain within the spirit of being LEGO-focused, (...) (23 years ago, 6-Feb-02, to lugnet.cad.dev.org.ldraw)
 
  Re: New Part: 168135a.dat - Sticker Technic Supercar 4x4x4 Logo
 
(...) Hmm. I opened this in LDLite 2.4, put it into 'twirl mode', and there was some serious bleedthru at various (odd) angles. I didn't try twirling the original (1LDU-high) file. LDraw and LEdit handled the file just fine. But I didn't try to (...) (23 years ago, 6-Feb-02, to lugnet.cad.dat.parts)
 
  Re: MLCading (Was Re: ldraw.org MOTM & SOTM Winners for January 2002)
 
(...) In (...) I'm sorry you had to nit-pick, because you're wrong about me. I did not mean that I was going to 'LDraw' my dragons. Yes, I know that MLCad is a gui program that makes LDraw easier to use (at least for me), but I don't go aroung (...) (23 years ago, 6-Feb-02, to lugnet.cad.dev.org.ldraw)
 
  LGEO parts
 
Hi all, Is there any change that the LGEO-parts will be updated or be made bug-free where neccesary? I encountered one (or more?) bugs this afternoon (sorry I couldn't be bothered to write them down) and it erm... bugs me a bit. Jeroen (23 years ago, 6-Feb-02, to lugnet.cad)
 
  Re: MLCading (Was Re: ldraw.org MOTM & SOTM Winners for January 2002)
 
(...) I was hoping someone would say this. =) I know that creating 'earth' backgrounds is much harder than space ones. So on this note perhaps those artists that create non-space themes this month would be willing to write a tutorial or two for the (...) (23 years ago, 6-Feb-02, to lugnet.cad.dev.org.ldraw)
 
  Re: 3D applet of my ISCC entry
 
I like it. Lets see more!! -Chuck (23 years ago, 6-Feb-02, to lugnet.adventurers, lugnet.cad.ray)
 
  RE: MLCading (Was Re: ldraw.org MOTM & SOTM Winners for January 2002)
 
(...) I think this is because Space is relatively easy to render compared to a scene on the ground. It takes quite some practice and knowledge of POV-Ray to get nice lighting and a good background in a scene if you need to include a ground plane, a (...) (23 years ago, 6-Feb-02, to lugnet.cad.dev.org.ldraw)


Next Page:  5 more | 10 more | 20 more

Redisplay Messages:  All | Compact

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR