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 CAD / *20145 (-20)
  Re: 8880 parts
 
Hi Simon, The previous site, is no longer available, but I can still send the DAT files to anyone who wants them. I think I submitted them to the Parts Tracker, but I'm not sure, must check. I think it also serves the purpose of repository, doesn't (...) (23 years ago, 29-Aug-01, to lugnet.cad)
 
  Re: LDGLite bug report (yes, one more)
 
Wow, that looks great. Don't really know what else to say... just wanted you to know that people were paying attention, and were interested in your results. :-) -Andy Lynch ----- Original Message ----- From: "Paul Gyugyi" <paul@gyugyi.com> To: (...) (23 years ago, 29-Aug-01, to lugnet.cad.dev)
 
  setldrawdir
 
I've created a batch file that sets the ldraw directory. I've had trouble in Win98 when trying to carry this command over through the autoexec.bat. You may want to include it over at ldraw.org or with the distribution files for l3p or l3pao. It may (...) (23 years ago, 29-Aug-01, to lugnet.cad)
 
  Re: screensaver of lego
 
Well I have the run time dlls but I'm afraid I don't like the idea of makin it in Visual Basic because I believe that is stuped to make apps and the make the user to install some speciall dlls. Anyway is not your fault is MS fault and I like your (...) (23 years ago, 29-Aug-01, to lugnet.cad)
 
  Re: real world terrain
 
I've created a terrain file that's made up of a mesh. I used a demo version of Leveller, the easiest terrain creation/importation utility I have yet found to use. It is available here: (URL) this link to see an image of the terrain I've rendered in (...) (23 years ago, 29-Aug-01, to lugnet.cad.ray)
 
  Re: new site on converting LDraw buildings to Sim City 3000 Unlimited Building Architecht Plus
 
Here's the site url: (URL) no tutorial, yet. I may make one in the future if demand increases. If you're using SC3_URK, the process is pretty self-explanatory. Very easy. If you're using Building Architecht Tool or Building Architect Plus, the (...) (23 years ago, 29-Aug-01, to lugnet.cad.dat.models)
 
  Re: screensaver of lego
 
"Eduardo Vazquez" <eduvazhar@terra.es> wrote in message news:GIsEAD.AL5@lugnet.com... (...) If you can live with it being it written in VB6 I'll give it a go - I've got some screensaver frameworks around here somewhere I worked on a few years ago so (...) (23 years ago, 29-Aug-01, to lugnet.cad)
 
  Re: LDGLite bug report (yes, one more)
 
Yes, I'm trying various shadings. This one looks promising: (URL) trees in the upper left stand out well. I really like the shading on the water tower, and the green roof on the yellow house looks nice. Shading is done by taking the dot product of (...) (23 years ago, 29-Aug-01, to lugnet.cad.dev)
 
  Re: idea for next version, include ttore boxes
 
(...) Oooops, I got mixed up. (...) What would you use this for? (...) Cool! That's like the "commecial zoning" effect in Sim City. (...) You can always leave the top-most brick with studs on top. Thanks, later, Mike (23 years ago, 28-Aug-01, to lugnet.cad.dev)
 
  screensaver of lego
 
I have made 3 avis (using divx codec) of 2mb each and now I want to make a screensaver to see them when my pc get bored. Can someone help me? (23 years ago, 28-Aug-01, to lugnet.cad)
 
  Re: Sorting parts by location
 
(...) Whoops, duh. This thread didn't have any posts for a while and I missed all the other ones, thought yours was the first! (...) Seems to work for me for now. Mostly I am trying to get a rough ordering of a large model so I can refine it to put (...) (23 years ago, 28-Aug-01, to lugnet.cad)
 
  Re: Sorting parts by location
 
(...) Bram Lambrecht gave you the formula. Depending on what you want to do and what kind of viewing transformation (if any) you are using, the euclidian distance _may_ be the wrong kind of measure to use. But it is probably an ok approximation... (...) (23 years ago, 28-Aug-01, to lugnet.cad)
 
  Re: Model generator from pictures
 
Saluton! (...) [...] (...) four! (...) Ah, thanks. 48x48, being the size of a ,,modern'' large baseplate, should also work ok in the meantime. Ad Astra! JuL (23 years ago, 28-Aug-01, to lugnet.cad.mlcad)
 
  RE: Sorting parts by location
 
(...) If an alorithm for this works fast enough, it could have multiple uses: 1) Sort with the parts furthest from the viewpoint first to make instructions as legible as possible and make all parts visible. 2) Sort with the parts closest to the (...) (23 years ago, 28-Aug-01, to lugnet.cad)
 
  RE: Sorting parts by location
 
(...) If the viewpoint is at location (a,b,c) and the part is at (x,y,z), then the distance between them is: ((a-x)^2 + (b-y)^2 + (c-z)^2)^0.5 Since all you want to do is sort, there's no need to take the square root after summing the squares. HTH, (...) (23 years ago, 28-Aug-01, to lugnet.cad)
 
  Re: Sorting parts by location
 
(...) Well I am sort of doing that right now, although not in perl. I chose to use my company's product, sort of as a learning exercise. If someone has perl code that recognises the various line types that would be spiffy. If you have the formula (...) (23 years ago, 28-Aug-01, to lugnet.cad)
 
  RE: LDGLite bug report (yes, one more)
 
(...) variations? (Fade to white, or fade to gray, or desaturate as you go back) --Bram Bram Lambrecht bram@cwru.edu (URL) (23 years ago, 28-Aug-01, to lugnet.cad.dev)
 
  Re: 8880 parts
 
Having just recently searched through all 20,000+ posts in the lugnet.cad archive, it was more than a little frustrating to find that these parts (2997 and 2998) that have been asked for repeatedly always result in people being referred back to (...) (23 years ago, 28-Aug-01, to lugnet.cad)
 
  Re: Sorting parts by location
 
(...) No, I don't know of any utility. (...) You could hack up a Perl script which computes the euclidian distance between the viewing point and the origin of each individual part, and concatenates this number to the beginning of each part line. (...) (23 years ago, 28-Aug-01, to lugnet.cad)
 
  Re: LDGLite bug report (yes, one more)
 
I added some depth-queuing to LDLite, with a simple fade-to-black as you get away from the camera, in the hopes that it would let the green trees stand out from the green baseplates: (URL) anyone find this useful? -gyug (...) (23 years ago, 28-Aug-01, to lugnet.cad.dev)


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