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 CAD / *12930 (-20)
  Unofficial Athlete Torsos.
 
LCadiers, I have completed my second original designer torso. From that unit (made for my 'evil' space group), I have made variations to it so that may be used for race car drivers and soccer (football) players. Before these units can be posted, I (...) (24 years ago, 28-Jun-00, to lugnet.cad.dev)
 
  Re: Diablo SE hovercar
 
(...) I think I looked at that once. It's probably much more elegant and powerful than mine. However, I made my own because I wanted the look of the skylines in the backgrounds of LEGO Town instruction manuals. (Hence the faded blue and simplified (...) (24 years ago, 28-Jun-00, to lugnet.cad.ray)
 
  Re: Diablo SE hovercar
 
(...) Thanks! (...) You can get the DAT file here: (URL)Can it have real wheels on it? It would be difficult to fit the wheels under the car while still having a reasonably small ground clearance. However, you could tack wheels onto the sides... (...) (24 years ago, 28-Jun-00, to lugnet.cad.ray)
 
  I need help with pov for kidvention, please
 
Ok. Can someone please help me make a pov for kidvention? Basicly I need someone to take the .dat file, run it through l3p and position the cameras and lights so that it looks good, because I couldnt use povray to save my life and I need it for (...) (24 years ago, 28-Jun-00, to lugnet.cad.ray)
 
  Re: NT-specific bug in v0.6 found and fixed: v0.6.1 released
 
(...) (Aah, I didn't even notice that you had put that menu item in there. Clever!) Here is my information: Vendor: Microsoft Corporation Renderer: GDI Generic Version: 1.1.0 I don't know if I have a full or mini driver, it is probably just whatever (...) (24 years ago, 28-Jun-00, to lugnet.cad)
 
  Re: Site change suggestion
 
(...) exposure (...) a (...) when (...) Perhaps what might be in order is a mainpage more geared for newbies. On it, or linked to it, could be a table of all the programs used in the "picture-making" process listed in order from the start (...) (24 years ago, 28-Jun-00, to lugnet.cad.dev.org.ldraw)
 
  Re: Beginners questions.
 
(...) That isnt true, I probobly have every part that is in existence, and if I dont have it I probobly know that it is in progress or planned. (24 years ago, 28-Jun-00, to lugnet.cad.dat.parts)
 
  Partial list of parts for 2000-02 Update
 
Here is the current list of partfiles which are ready for the voting process. Notice that's the *partfiles* which are ready, not the voting page. This list also includes fixes; not all of the files in the list will need to be voted upon. There are a (...) (24 years ago, 28-Jun-00, to lugnet.cad.dev)  
 
  Re: Site change suggestion
 
(...) Well, I still use LEdit as my primary editing tools, and switch between LDLite and L3Lab and L3P for rendering. I'm sure I'm not alone, either. (...) Urk. I'd recommend keeping the site LDraw-centric, but increasing the exposure of MLCad in (...) (24 years ago, 28-Jun-00, to lugnet.cad.dev.org.ldraw)
 
  Re: Site change suggestion
 
(...) How will that affect anyone else who maintains pages on www.ldraw.org? Steve (24 years ago, 28-Jun-00, to lugnet.cad.dev.org.ldraw)
 
  Re: Beginners questions.
 
(...) 99% of the parts available are either in the L-CAD set at (URL), or the unofficial files posted at (URL). Several people have their own parts on their own websites. You can search LUGNET/cad for postings about those. No one has collected all (...) (24 years ago, 28-Jun-00, to lugnet.cad.dat.parts)
 
  Request for Part Name Suggestions
 
Marc Klein has made *many* wonderful contributions for the 2000-02 parts update. Among other files, there are several "throwbot pieces". I'm having a hard time coming up with decent part-names that a) Don't use either "throwbot" or "slizer" b) (...) (24 years ago, 28-Jun-00, to lugnet.cad.dev)
 
  Re: LDView (formerly L3DView) v0.6 released
 
Travis Cobbs skrev i meddelandet ... (...) 0.5.1 Works 0.5.2 Does not work (...) There was no entry in the registry, but my LDRAWDIR variable is set. I added the LdrawDir entry to the registry, but no change. -- Anders Isaksson, Sweden BlockCAD: (2 (...) (24 years ago, 28-Jun-00, to lugnet.cad)
 
  Re: Diablo SE hovercar
 
(...) favorite (...) The Diablo is one of my favorite cars and I enjoyed seeing it in Legos. Do you have any instructions for it? Can it have real wheels on it? Dan (24 years ago, 28-Jun-00, to lugnet.cad.ray)
 
  Re: NT-specific bug in v0.6 found and fixed: v0.6.1 released
 
Does the menu show up? If so, could you give me the information shown by the first three options of the Help->OpenGL Driver Info submenu (Vender, Renderer, Version)? Do you have a full OpenGL driver installed, or a MiniGL driver? If you have a (...) (24 years ago, 28-Jun-00, to lugnet.cad)
 
  Re: LDView (formerly L3DView) v0.6 released
 
I'm not sure there is anything you can do. During the development of LDView, I have had this or similar happen numerous times when I had code doing stuff it really shouldn't have. Of course, developing software in Windows 98 is in itself a very (...) (24 years ago, 28-Jun-00, to lugnet.cad)
 
  Re: LDView (formerly L3DView) v0.6 released
 
Do v0.5.1 or v0.5.2 work for you? I added a feature in v0.5.1 which I believe was responsible for some of the problems people are having. Since I don't experience the problems on my systems (either at home or at work), it's a little difficult to (...) (24 years ago, 28-Jun-00, to lugnet.cad)
 
  Re: Diablo SE hovercar
 
(...) favorite (...) Marty, Where exactly do you keep the flux capaciter? Scott (24 years ago, 28-Jun-00, to lugnet.cad.ray)
 
  *** MLCad V1.9 Release 4 ***
 
Hy to all MLCad users! After a quiet period I finaly present the (hopefully) last bug-fix release of version 1.9. Sure there will be a lot more in the future but I would like to keep bug-fixes an exception :-) Please download this version from my (...) (24 years ago, 28-Jun-00, to lugnet.cad, lugnet.cad.mlcad)  
 
  Re: Diablo SE hovercar
 
Fredrik Glöckner skrev i meddelandet ... (...) There is also a 'City generator include file' (by Chris Colefax) available from one of the www.povray.org pages ('Resources' I think). It can generate cities of (almost) any size, with a lot of (...) (24 years ago, 28-Jun-00, to lugnet.cad.ray)


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