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  Re: [MOCKUP]: Unknown Part
 
That looks like a set of fabuland "saddle bags" to me, IMHO. They were used with some of the motorscooter/motorbike things (25 years ago, 1-May-00, to lugnet.cad.dat.parts)
 
  [MOCKUP]: Unknown Part  [DAT]
 
Found this on a flee market. Its colour is some light brown. I think I have seen that colour on some Fabuland part, but I'm not sure. Also, I can't find the colour code in the LDraw FAQ. Any information would be appreciated. /Tore 0 Unknown - MOCKUP (...) (25 years ago, 1-May-00, to lugnet.cad.dat.parts)
 
  Big shock absorber - Again...
 
Hi everybody Please help me I'm still searching for the dat file of Big technic shock absorber, even if it's not an official part. I know it does exist, but i can't find it. Thank's in advance. Damien -- Damien et Nathalie Duquennoy 26, rue du (...) (25 years ago, 1-May-00, to lugnet.cad.dat.parts)
 
  Re: Suggestions for new primitives: Flex-System hoses.
 
(...) That would be great! I have worked a bit on them myself. Here's what I have done so far: (URL) used two sub parts for the ribbed hose: end and segment parts. Look for "RIBD-END.DAT" and "RIBD-SEG.DAT". These are somewhat modified from Mark R. (...) (25 years ago, 1-May-00, to lugnet.cad.dev)
 
  Re: Help Needed: LEGO Pinball
 
I'm thinking that the CyberStinger set "attack" action would be similar to the quick flip action you are looking for, but I'll have to take a look at one of them when I get home from work to be sure. It is a quick forceful swing from a small push (...) (25 years ago, 1-May-00, to lugnet.cad.dat.ideas)
 
  Re: Suggestions for new primitives: Flex-System hoses.
 
Sounds like a good idea. We should do a similar thing for the ribbed hoses. Steve (...) (25 years ago, 1-May-00, to lugnet.cad.dev)
 
  Re: LDS ver 0.31 - Added PIPE
 
(...) Yah, that makes sense. (...) Sort of. Well, not really. I didn't want to ROTATE around Y (although that's a useful function). Well, in my case rotating would work, but only because the objects I was working with were symmetric. I was trying to (...) (25 years ago, 1-May-00, to lugnet.cad.dev)
 
  Re: Annoucement and Questions
 
(...) cool! <snip> (...) Something I am trying to do, to help in inventorying is adding some meta information to the parts DB - like type (which we already have), and some size info (fits in 4x4, 1x8, etc) - that way, if you know how big it is, you (...) (25 years ago, 1-May-00, to lugnet.cad.mlcad)
 
  Help Needed: LEGO Pinball  [DAT]
 
Hi Technic maniacs, I have an idea of making a LEGO Pinball game. The .DAT file below is a very coarse schetch of the principles that could be used. Of course, the table has to be much larger. I happen to have a couple of Technic parts that look (...) (25 years ago, 1-May-00, to lugnet.cad.dat.ideas)
 
  Re: Annoucement and Questions
 
In article <Ftv2Bu.DFJ@lugnet.com>, jmatthew@columbus.rr.com says... (...) Already done ! :-) Wait for MLCad V1.9 ! Michael (25 years ago, 1-May-00, to lugnet.cad.mlcad)
 
  Re: Moving an object in a scene
 
I got around to trying your tips Brams and they worked like a charm. The result can be seen here (URL) again (...) (25 years ago, 1-May-00, to lugnet.cad.ray)
 
  Re: Annoucement and Questions
 
Michael Lachmann <michael.lachmann@maxmobil.at> wrote in message news:FttFtA.94s@lugnet.com... <snip> (...) have (...) find (...) I think finding parts is pretty easy and intuitive already, but showing a few more parts in the preview window (...) (25 years ago, 1-May-00, to lugnet.cad.mlcad)
 
  new model (trains)
 
hey gents... whaz-hat-nin? A while back i did a model based upon the dash 9. Or is it the dash 8? (ac4400cw just with a 4 wheel configuration)I pulled off the "truck rotation" by getting inspiring ideas from giant Oscale trains. the trucks pivit, (...) (25 years ago, 1-May-00, to lugnet.cad)
 
  Re: Moving an object in a scene
 
Thanks, I'll give that a try. Jason (...) (25 years ago, 30-Apr-00, to lugnet.cad.ray)
 
  Re: Part request: U.S. Flag
 
(...) I have only seen U.S. 777 on picture: (URL) I only have the 3596 with U.S. flag stickers IRL. /Tore (25 years ago, 30-Apr-00, to lugnet.cad.dat.parts)
 
  Re: Moving an object in a scene
 
(...) Apparently, you already discovered that the object { my_model_dot_dat ... } line is the line that places the object. You can add all sorts of scaling, rotation, and translation to this line by adding "scale" "rotate" and "translate" modifiers. (...) (25 years ago, 30-Apr-00, to lugnet.cad.ray)
 
  Part request: U.S. Flag
 
I'm looking for LDraw part #777pxx "Flag on flagpole old" with U.S. flag pattern (I don't know if there ever was such a part, though). Alternatively part #3596pxx "Flag on flagpole with U.S. pattern" would do (although then I'd need the same flag (...) (25 years ago, 30-Apr-00, to lugnet.cad.dat.parts)
 
  Moving an object in a scene
 
In POV-Ray how does one go about changing the position of a model in the scene. I've figured out how to move the camera around, but can't figure out how to move an object. Any help would be appreciated. Also what do I need to do to add a 2nd model (...) (25 years ago, 30-Apr-00, to lugnet.cad.ray)
 
  Re: MOC: Apollo lunar module (repost)
 
Rick Kujawa <spacerocks@iname.com> writes in lugnet.cad.dat.models: (...) If there's demand (and I can figure out how to do it), I might create building instructions for it and post them also. The only problem building one would be finding the right (...) (25 years ago, 30-Apr-00, to lugnet.cad.dat.models)
 
  Re: How does "Enter Rotation" work
 
In article <FttJMD.46M@lugnet.com>, jae@interwrx.com.nospam says... (...) This is a bug in MLCad which I figured out when I implemented the new enter dialog for version 1.9. All I can say right now is: Sorry ... in normal cases it does what it says (...) (25 years ago, 30-Apr-00, to lugnet.cad.mlcad)


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