Subject:
|
Re: LDS ver 0.31 - Added PIPE
|
Newsgroups:
|
lugnet.cad.dev
|
Date:
|
Mon, 1 May 2000 15:36:51 GMT
|
Viewed:
|
1117 times
|
| |
| |
In lugnet.cad.dev, Tore Eriksson wrote:
> I don't want to 'fix' it. There are too many applications for the MIRROR function as it works today*).
Yah, that makes sense.
> If I read you
> correctly, you don't want the object mirrored x- and z-way, but duplicated around the y-axis.
Sort of. Well, not really. I didn't want to ROTATE around Y (although
that's a useful function). Well, in my case rotating would work, but only
because the objects I was working with were symmetric.
I was trying to mirror across X, then mirror across the plane defined by
X=Z.
Steve
|
|
Message is in Reply To:
| | Re: LDS ver 0.31 - Added PIPE
|
| (...) Steve, I don't want to 'fix' it. There are too many applications for the MIRROR function as it works today*). If I read you correctly, you don't want the object mirrored x- and z-way, but duplicated around the y-axis. So maybe I can create a (...) (25 years ago, 30-Apr-00, to lugnet.cad.dev)
|
6 Messages in This Thread:
- Entire Thread on One Page:
- Nested:
All | Brief | Compact | Dots
Linear:
All | Brief | Compact
|
|
|
|