Subject:
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Re: LDS ver 0.31 - Added PIPE
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Newsgroups:
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lugnet.cad.dev
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Date:
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Wed, 26 Apr 2000 19:32:32 GMT
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Viewed:
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669 times
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Steve Bliss skrev i meddelandet ...
>
> Totally separate suggestion: it would be Very Cool if LDScript would support
> the LDLite language extensions. Er, wait. Maybe it does, by way of
> LDSShell. <try, try, try> No, that wasn't quite it. Oh, well.
No. LDSShell is based on my Delphi port of LDLite 0.<something quite early>,
and the meta commands were not yet included then. Real Life takes it's toll,
so I don't see an update possible for a long, long time... (But it's very nice
to be home two days a week with Jenny, 15 months)
[Thinking...]
Perhaps I could just throw out the rendering from LDSShell, and run
ldlite/l3lab in polling mode instead... That shouldn't be too much work, I
think... Well, we'll see...
--
Anders Isaksson, Sweden
BlockCAD: http://user.tninet.se/~hbh828t/proglego.htm
Gallery: http://user.tninet.se/~hbh828t/gallery.htm
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Message is in Reply To:
| | Re: LDS ver 0.31 - Added PIPE [DAT]
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| (...) compile a file with this code: MIRROR +X +Z 2 24 -3 0 4 3 0 4 MIRROR OFF I expect to get: 2 24 -3 0 4 3 0 4 2 24 -3 0 -4 3 0 -4 2 24 4 0 3 4 0 -3 2 24 -4 0 3 -4 0 -3 But instead, I get: 2 24 -3 0 4 3 0 4 2 24 3 0 4 -3 0 4 2 24 -3 0 -4 3 0 -4 2 (...) (25 years ago, 25-Apr-00, to lugnet.cad.dev)
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