Subject:
|
Re: Part of a mech that's hardest to build
|
Newsgroups:
|
lugnet.build.mecha
|
Date:
|
Sun, 27 May 2001 01:44:23 GMT
|
Viewed:
|
395 times
|
| |
| |
Legs...most definately the legs.
I can visualize and create the head just fine, and the arms are usually the
most intricate part I make, so take the longest. The torso usually just
follows along after the arms...but the legs! Oy!
Usually, I'm really happy with the rest, and the legs end up being too
stubby, too long, too spindley, too rigid. I think I'll just add jump jet
packs to the back and make them all "floating mechs" from now on...
Matt
In lugnet.build.mecha, Bryce McGlone writes:
> For me it's more like what part ISN'T the hardest. Normally I struggle with
> all the parts of my mechs.
>
>
> > In lugnet.build.mecha, Greg Majewski writes:
> > I have a quick survey:
> > While building a mech, what is the hardest part for you to make? I always
> > have tons of trouble making the head look decent and properly proportioned
> > with the rest of the body. Arms are another one of my weak points. I'd like
> > to hear what others think.
> >
> > greg
> > http://www.geocities.com/citrusx__/q.html
|
|
Message has 2 Replies: | | Re: Part of a mech that's hardest to build
|
| (...) From what I've noticed of mecha design, most mecha have short thighs and long lower legs, terminating in rather large feet. So put some basic armor plating on the thighs, and put heavier stuff on the lower legs. For feet, I'd suggest keeping (...) (23 years ago, 27-May-01, to lugnet.build.mecha)
|
Message is in Reply To:
26 Messages in This Thread:
- Entire Thread on One Page:
- Nested:
All | Brief | Compact | Dots
Linear:
All | Brief | Compact
This Message and its Replies on One Page:
- Nested:
All | Brief | Compact | Dots
Linear:
All | Brief | Compact
|
|
|
|