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 Building / Mecha / *12056 (-40)
  Re: "Aggressor", power armor dropship
 
(...) Kyle, I like the color scheme, the lifting doors, the weapons array, and the engine are neat, but I've got a few issues, and they have nothing to do with your building style or how it looks--it's more of a few technical/physics/science-based (...) (20 years ago, 18-Jan-05, to lugnet.build.mecha, lugnet.space, FTX)
 
  Re: "Aggressor", power armor dropship
 
(...) Kyle this is magnificent! I love the overall shape and the weapons/detailing. Along with Mark N.'s dropship, this is one of the few ships that looks cool and carries huge cargo. As always, I'm very impressed and somewhat humbled by your work. (...) (20 years ago, 19-Jan-05, to lugnet.build.mecha, lugnet.space, FTX)
 
  Re: Putting downt the Riot
 
(...) Tourette's I think it is. But I have to wonder how it is you know these things? (...) That would rock, but.... he's already got dibs on the Bible (GOD told me so, so it must be true!) so you'd need another "holy book" to do... hmm... I know, (...) (20 years ago, 19-Jan-05, to lugnet.space, lugnet.build.mecha, FTX)
 
  Re: "Aggressor", power armor dropship
 
Wow, Kyle. That's rather amazing. I'd have to say my favorite part would be the top gun turret. I've always been partial to Mladen's square barrel. I do agree with Daniel that it needs more front boosters. But, then again, who am I to talk? I can't (...) (20 years ago, 19-Jan-05, to lugnet.build.mecha, lugnet.space, FTX)
 
  Lego Mecha IRC channel
 
(2 URLs) www.newircusers.com> should answer any questions you might have about setup. Now get in there! :) Soren (20 years ago, 19-Jan-05, to lugnet.build.mecha, FTX)  
 
  Re: Putting downt the Riot
 
(...) No, the trans-green glass building is a douche-hostel for traveling douchebags. (...) Garden? Garden!? Now you're just provoking me. (...) This is perhaps your one and only valid point...I thought about posting it to .Town because as you (...) (20 years ago, 19-Jan-05, to lugnet.space, lugnet.build.mecha, FTX)
 
  Re: Putting downt the Riot
 
(...) Andrew, thanks for the kind words and for taking the time to post them. I don't think I'm quite there yet with the futuristic architecture...the reich was always supposed to be much more near-future than PCS and the rest of the themes. (...) (20 years ago, 18-Jan-05, to lugnet.space, lugnet.build.mecha, FTX)
 
  Re: Putting downt the Riot
 
(...) Keith, So yesterday morning i was finally able to go thru the pics at fullsize. Granted it took a good 45 minutes on our slow computer that uses dialup but it was worth it. ;-) Anyway, I hadn't replied before now cause I didn't think it (...) (20 years ago, 18-Jan-05, to lugnet.space, lugnet.build.mecha, FTX)
 
  Re: "Aggressor", power armor dropship
 
(...) This thing is pretty nice. It bothers me that it doesn't have any thruster pods or engines at the front, but your techsplanation for that is acceptable. It strikes me as a sort of space-only vessel, and looks pretty good for that. Missiles are (...) (20 years ago, 18-Jan-05, to lugnet.build.mecha, lugnet.space, FTX)  
 
  Re: "Aggressor", power armor dropship
 
(...) This is pretty darn good Kyle. I was looking forward to this dropship since a while ago you mentioned you were working on one. You did not disappoint. I most say you have done a great job with the “rugged, let’s get these boys down” look. The (...) (20 years ago, 18-Jan-05, to lugnet.build.mecha, lugnet.space, FTX)
 
  Re: my first post :)
 
(...) Hey Eric! (...) I can see the foundrydx influence. I think that was a good place to start. I never really got into those creations other than "eye candy" because minifigs did not seem to be able to use them. I am a big fan of getting those (...) (20 years ago, 18-Jan-05, to lugnet.build.mecha, FTX)
 
  Re: Elite Shocktrooper
 
(...) Thanks, Mark,The "War of the Worlds" TV series that was broadcast in the early 90s' that was loosely based on the classic film was my inspiration for using that element as an eye. I've used it throughout the past 5 or 6 conceptual phases of (...) (20 years ago, 18-Jan-05, to lugnet.build.mecha)
 
  Re: "Aggressor", power armor dropship
 
Stop talking about my thrusters, Kyle, I'm sensitive about that ;) Although there have been only a handlful of mecha-style dropships this is clearly one of the best. As I mentioned on my MOCpages review, I like the salad-bar approach you took to the (...) (20 years ago, 18-Jan-05, to lugnet.build.mecha, lugnet.space, FTX)
 
  "Aggressor", power armor dropship
 
This summer I built a team of power-armor mercenaries, and I wanted to build them a ship to get to the battlefield with, and here it (finally) is: (3 URLs) Click any pick for the Brickshelf gallery, or click (URL) here> for the Mocpage. I looked at (...) (20 years ago, 18-Jan-05, to lugnet.build.mecha, lugnet.space, lugnet.announce.moc, FTX) !! 
 
  Re: Elite Shocktrooper
 
(...) I really like the organic look to it. Sorry, nothing constructive here! Great job. E. (20 years ago, 18-Jan-05, to lugnet.build.mecha)
 
  Re: my first post :)
 
(...) I've changed the axe since (the blades now taper in). As for the upper thighs, it's something I've applied to my newer mechs, but I'm leaving this one be for sentimental purposes! (...) Yup... this one will definitely get an overhaul :) (...) (...) (20 years ago, 18-Jan-05, to lugnet.build.mecha, FTX)
 
  Re: my first post :)
 
(...) Thanks... I've actually never seen the FSS anime, but again, on Foundrydx.com he built one, "Temple", that was influenced by that show. And my mech was inspired by his. I thought it would be cool to do a single color mech. (...) This is where (...) (20 years ago, 17-Jan-05, to lugnet.build.mecha, FTX)
 
  Re: my first post :)
 
(...) Thanks for checking them out Scott. I hope to get my new stuff on here soon :) (20 years ago, 17-Jan-05, to lugnet.build.mecha, FTX)
 
  Re: beginnings of a mech
 
(...) I'll get a pic up pretty soon, but there are two knobs you can just see, they have the flat 2x2 tiles on them, there is a worm gear contacting the exterior gearing of the table in vertially in the back of the hip. that is what controls the (...) (20 years ago, 17-Jan-05, to lugnet.build.mecha, FTX)
 
  Re: beginnings of a mech
 
(...) thanks for that. I messed with the feet and thought wow, that actually looks ok. (...) I fein sickness. No, actually I don't work at all and sort of "space-out" and think of Lego. Strangely I get more work done those days... :) Mark (20 years ago, 17-Jan-05, to lugnet.build.mecha, FTX)
 
  Re: beginnings of a mech
 
(...) Hehe, temped to make a joke here but thinking that might not be taken the right way. (...) Yep, only two on the ankle, but it gives all the mobility I need. (...) That place where the bricks meet in the middle of the thigh? No that isn't (...) (20 years ago, 17-Jan-05, to lugnet.build.mecha, FTX)
 
  Re: Elite Shocktrooper
 
(...) I got the feeling of an alien lifeform looking at this mech. The insectiod trans piece conveys that particuarily well. The Bionicle parts convey the organic yet mechanicle aspects of this creation nicely. Tall, stringy looking and over (...) (20 years ago, 17-Jan-05, to lugnet.build.mecha)
 
  Re: my first post :)
 
Weclome to a dot mecha, where Lego mechs can stomp free. (...) This is my fav of the bunch. Great porportions, good balance, the big old ax is a nice touch. My only point I see is to do something with the sides of the upper thigh, to reduce (...) (20 years ago, 17-Jan-05, to lugnet.build.mecha, FTX)
 
  Elite Shocktrooper
 
Here's an upgrade of my last shocktrooper with a modified torso, forearm mounted pod cannon, and a shield. (URL) (20 years ago, 17-Jan-05, to lugnet.build.mecha)  
 
  Re: my first post :)
 
(...) Wait..we got another Mecha builder named Eric now? Eric, very cool. I like them, great color schemes, and for the size, it's nicely done! No constructive criticism here, haven't build any Mecha (too busy doing a really big building that's due (...) (20 years ago, 16-Jan-05, to lugnet.build.mecha, FTX)
 
  Re: beginnings of a mech
 
(...) Not another chicken walker. Sheesh, talk about old hat. ;) In all seriousness, that hip joint is a real eye opener. Thanks. You only have the two axes of rotation in the ankles, yes? And is the thigh rotation also worm geared? Cheers, Allister (20 years ago, 16-Jan-05, to lugnet.build.mecha, FTX)
 
  Re: my first post :)
 
(...) Welcome to build.mecha Eric! (...) Although melee/Five Star Stories-type mecha aren't my thing, this looks like a really well made mecha. It's refined and well proportioned. Well done. (...) I like this one a lot. The head is very small, in (...) (20 years ago, 16-Jan-05, to lugnet.build.mecha, FTX)
 
  my first post :)
 
Hi all. I've been a lurker for some time now, and I've finally ballzed up enough to want to share what I've worked on. Just some background info, I came across the <foundrydx.com> site in early 04 and it blew me away! I've always wanted to build (...) (20 years ago, 16-Jan-05, to lugnet.build.mecha, FTX)
 
  Re: The Beeesh
 
(...) Sproat's site is (URL) here.> Yikes I actually joined this thread. (URL) [ j o n ] (URL) [ z e m i d o t n e t ]> (URL) [ m o o n b a s e ]> (20 years ago, 16-Jan-05, to lugnet.build.mecha, FTX)
 
  Re: beginnings of a mech
 
Just a couple of comments. First, that is a great idea for the toes! I like your style of having two or three toes fanned out claw-style, but I didn't like how it seemed to flatten the feet out, I always thought they'd look better with a little more (...) (20 years ago, 16-Jan-05, to lugnet.build.mecha, FTX)
 
  Re: Putting downt the Riot
 
(...) Really cool. I really like the terraced building w/ the trans-green windows. Is it the Iron Reich Grand Plaza Hotel? And, like otherz said, the Iron Reich Garden really rocks! The whole MOC would make a great movie set, no doubt. Concerning (...) (20 years ago, 15-Jan-05, to lugnet.space, lugnet.build.mecha, FTX)
 
  Re: Teikiatsu Ver.2
 
(...) Hey man! Thamks for the reply. I am glad you like the redesign. I felt that it was a necessary step in finishing this mech. Still needs a new head.I will post when I make one. Just finished an Eric Sophie Little Bot. I will post later . Need (...) (20 years ago, 15-Jan-05, to lugnet.build.mecha)
 
  Re: Teikiatsu Ver.2
 
(...) Marcus, IMHO the redesign is a big success. The orange is now a lot more controlled, I like the backpack design, and the little design trick on the sword hilt is cool. I don't usually use that little one-stud pivot point to get angles, but (...) (20 years ago, 15-Jan-05, to lugnet.build.mecha)
 
  Re: beginnings of a mech
 
Some very cool hip technology there, being able to splay the hip turntables out. And the waist mechanisms are packed tightly in there - a lot of functionality in a small package. It would be good to mention as a mecha builder tip that when you build (...) (20 years ago, 15-Jan-05, to lugnet.build.mecha, FTX)
 
  Re: Teikiatsu Ver.2
 
(...) Thanks for the reply Eric. I am still not happy with the head design so I am going to make a new one soon. Glad you like the mech so for. Marcus (20 years ago, 15-Jan-05, to lugnet.build.mecha)
 
  Re: The Beeesh
 
(...) Coolness, thanks. When I look at the Mech and then look at the pictures they are 1000 miles apart. In person is better (for most everything of course) I want you to check it out IRL too. (...) Funny you mention that. It has been on my mind for (...) (20 years ago, 14-Jan-05, to lugnet.build.mecha, FTX)
 
  Re: Now There's an Enthusiast - Hidden Treasure (was Re: The Beeesh)
 
Hey, great example thanks! Nice MOC, I had not seen it before. Thanks again for sharring. e (20 years ago, 14-Jan-05, to lugnet.build.mecha)
 
  Re: The Beeesh
 
Good advice Lar. Lar is a Mecha builder too, he just uses track with his Mecha. ;) (high five for a fellow Mechanical Builder) e (20 years ago, 14-Jan-05, to lugnet.build.mecha)
 
  Re: Teikiatsu Ver.2
 
(...) This is looking great. The form is tight, clean and looks well thought out. Great parts. Sleek too. Nice work. That frame has so many possibilities. Really cool update. e (20 years ago, 14-Jan-05, to lugnet.build.mecha)
 
  Re: The Beeesh
 
(...) I would say, first thing to do is check what parts you have. Look around to see what creations are around and see if you can build them. For example, see if you have some click hinges. Then check around and see what Mechs use them and see if (...) (20 years ago, 14-Jan-05, to lugnet.build.mecha, FTX)


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