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Subject: 
Re: Success Ratio
Newsgroups: 
lugnet.space, lugnet.build, lugnet.general
Date: 
Tue, 27 Feb 2001 08:41:06 GMT
Viewed: 
53 times
  
In lugnet.space, Paul Hartzog writes:
ok
here's a question for all builders
but particularly space

I consider myself a buider and tinkerer...
I tend to do futuristic or sci-fi (as opposed to space...it has been said my
creations are "not spacey" enough)

i usually start 3 or 4 MOCs and abandon
them once i realize they are going nowhere,
BEFORE i get one that is really working
which i then finish

I tend to work multiple MOCs in multiple themes on a long-term rotating
basis...I like to keep a mix of small and large ideas/models

Recently, I have derived much satisfaction out of designing minifig weapons
and vehicles.  In the past, I focused on monstrous structures and large
vehicles.

I am wondering,
what's the typical success ratio out there?
am i the only one who doesn't have every
MOC turn out wonderful on the first try ;-)

thx
-paul

My success ratio is probably in the 1 in 10 range.

Occasionally I have "spurts of innovation" when I get on a roll and I am
satisfied with much of my work...then, months may go by without anthing
"working".

I have a relative that lives by the motto:

"The rate of innovation is directly proportional to the rate of
experimentation."

I guess I subscribe to this idea more or less... you all would be amazed at
the amount of stuff I throw against the wall before something sticks.  I
take pictures of less than a quarter (25%) of my experiments
(more likely 10%).

Intersting topic to ponder... Since this is my hobby, something I do for me,
I am not always concerned about finishing a model.

                     John
(like life ...the point of the journey is not to arrive)



Message is in Reply To:
  Success Ratio
 
ok here's a question for all builders but particularly space i usually start 3 or 4 MOCs and abandon them once i realize they are going nowhere, BEFORE i get one that is really working which i then finish I am wondering, what's the typical success (...) (24 years ago, 24-Feb-01, to lugnet.space, lugnet.build, lugnet.general)

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