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Subject: 
Re: Success Ratio
Newsgroups: 
lugnet.space, lugnet.build, lugnet.general
Date: 
Tue, 27 Feb 2001 06:32:04 GMT
Viewed: 
48 times
  
In lugnet.space, Paul Hartzog writes:
ok
here's a question for all builders
but particularly space

i usually start 3 or 4 MOCs and abandon
them once i realize they are going nowhere,
BEFORE i get one that is really working
which i then finish

I am wondering,
what's the typical success ratio out there?
am i the only one who doesn't have every
MOC turn out wonderful on the first try ;-)

thx
-paul

Well... going from past experience, I used to scrap quite a few MOC's before
I finished them. Most of the time they were Castle creations and that only
because I never took the time to figure out what I liked for layout.
Usually, for space creations, I can imagine them and usually get them built
somewhere close to what I had envisioned. I would say that as a teenager,
probably about 60% was a fair success rating. My city theme successes were
usually around 100%.

In the last year since I've resumed building (and since my collection has
increased probably 2-3 times what I had as a kid), my success rate has been
pretty high. Of about 10 MOC's I've built, I like all of them and consider
each a success. They aren't all exactly what I'd meant them to be as I
began, but the spirit is still there and they have remained true to the
style they were intended to reflect.

I'd rate the last year's success at around 95% - but this is largely due to
having ideas pent up in my noggin' for entirely too long and having no where
to go until now. :)

Joel Jacobsen



Message is in Reply To:
  Success Ratio
 
ok here's a question for all builders but particularly space i usually start 3 or 4 MOCs and abandon them once i realize they are going nowhere, BEFORE i get one that is really working which i then finish I am wondering, what's the typical success (...) (23 years ago, 24-Feb-01, to lugnet.space, lugnet.build, lugnet.general)

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