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Hi, everyone.
Im extremely pleased to announce that Ive managed to compile
LDView 3.1 on Mac OS X! Previously, I believe
only version 1.0 was
publicly available. Allow me to submit this piping-hot screenshot as evidence
for your enjoyment:
As Ive been struggling with this all day, it is time for me to take a break now
that I have been relieved by success. Rest assured that I will share more
details - including the compiled program itself - very soon, if not tomorrow.
Until then, let it be known that it doesnt need X11 to run, that it seems
pretty darned slick, and that very few changes are really needed to get it to
compile. I havent tested any particularly big or complex models yet, nor have I
played around with all the options yet, but I sure look forward to doing so.
Be well,
Jim
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Message has 1 Reply: | | Re: LDView 3.1 on Mac OS X!
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| Thanks for doing that, Jim. Just as a note, the latest development code compiles and runs on Mac OS X without modification, and LDView 3.2 will have an official Mac Universal Binary version (although it might labeled as Beta). (Getting the Universal (...) (18 years ago, 19-Feb-07, to lugnet.cad.dev.mac, FTX)
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