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Subject: 
Re: img2sticker: Convert images into .ldr stickers
Newsgroups: 
lugnet.cad
Date: 
Thu, 30 Jun 2005 09:35:26 GMT
Viewed: 
2375 times
  
In lugnet.cad, Travis Cobbs wrote:
   In lugnet.cad, Timothy Gould wrote:
   Its just a pity that with 24bit colour everywhere, aliasing is used on everything (and of course it is hard to reverse). I remember in the good old days of 256 colour images where aliasing was only for the very, very best pictures.

Just as a note, it’s actually antialiasing, not aliasing. Aliasing (aka jaggies) is the problem that antialiasing solves. And you’re right; it’s very difficult to undo normally. On the other hand, for images that stickers are likely to be made for, down-sampling to very few colors will mostly get rid of the problem, and the pixels can be cleaned up by hand after that.

--Travis

I did know that ;-) (and checked through all documents to make sure I had it right). I blame it on posting too long after I’d turned into a pumpkin.

The thing is, anti-aliasing should be invertible if you know the routine used to perform it in the first place. Of course it could be very slow as you have to invert a #pixels x #pixels matrix (althought it would be sparse). Maybe someone could write a GIMP or Photoshop plugin for it.

Tim



Message has 1 Reply:
  Re: img2sticker: Convert images into .ldr stickers
 
(...) Hmm, I don't think so. Traditional antialiasing spreads the partial pixel errors from a line (or edge) into the adjacent pixels. In order to undo it you'd need to know where the line is, but that's the very information you're trying to recover (...) (19 years ago, 30-Jun-05, to lugnet.cad, FTX)

Message is in Reply To:
  Re: img2sticker: Convert images into .ldr stickers
 
(...) Just as a note, it's actually antialiasing, not aliasing. Aliasing (aka jaggies) is the problem that antialiasing solves. And you're right; it's very difficult to undo normally. On the other hand, for images that stickers are likely to be made (...) (19 years ago, 30-Jun-05, to lugnet.cad, FTX)

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