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 Trains / Search Results: save 9V trains
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  Re: Roundy Roundy
 
In Europe a lot of EMUs, DMUs or push-pull (loco on one side, steering car on the other) trains are used, so without having to get the loco to the other side of the train the train can run in opposite direction (only the driver has to walk to the (...) (20 years ago, 5-Aug-04, to lugnet.trains)
 

trains
(score: 0.451)

  Re: motorized cars?
 
(...) JT already spoke of MichLTC's (actually, our resident wizard, Steve Ringe's) work. GMLTC had mine trucks that followed a chain drive underneath a baseplate/tile layer, Magnets provided the connectivity. Eric Brok had this same thing for (...) (20 years ago, 5-Aug-04, to lugnet.town, lugnet.trains, lugnet.events.legoworld)
 

trains
(score: 0.451)

  Re: Roundy Roundy
 
"Larry Pieniazek" <larry.(mylastname)@...areDOTcom> wrote in message (...) trains (...) view as (...) Glad to hear that I'm not the only one who likes to put his face right down next to the track. I like to get as close as possible so I can feel the (...) (20 years ago, 27-Jul-04, to lugnet.trains)
 

trains
(score: 0.451)

  Re: Roundy Roundy
 
(...) <snip> (...) On the other hand, trains disappearing and reappearing is a huge facination for children and adults alike (myself included). That's one of the reasons why traditional model railroaders have always added tunnels and hidden loops to (...) (20 years ago, 30-Jul-04, to lugnet.trains)
 

trains
(score: 0.451)

  Re: Hogwarts Express 4-6-0 engine
 
(...) I use 6 BBB Beta wheels in my steam train.It's a 4 6 2. When I was building the test chassie's for the trains wheels. I tried six and seven stud spacing between the wheels. I end up using seven studs. I found that it would derail aswell, and (...) (20 years ago, 3-Aug-04, to lugnet.trains)
 

trains
(score: 0.451)

  Re: MOC: Motorized Cows
 
I missed the initial post the first time I read about this, but my first thought was magnets. My wife (a non-AFOL) thought magnets too when I showed her the video. I've noticed the train magnets are strong enough to make the magnets twitch on trains (...) (20 years ago, 3-Aug-04, to lugnet.general, lugnet.build, lugnet.trains)
 

trains
(score: 0.451)

  Re: Roundy Roundy
 
(...) I wasn't thinking of a passing loop. Just a point that can switch a train out the back of the display at 90° to the running line, and another that can come back in just down the line. You have two parallel tracks for extracting and inserting (...) (20 years ago, 2-Aug-04, to lugnet.trains)
 

trains
(score: 0.451)

  Hogwarts Express 4-6-0 engine
 
I'm nearly finished with my HE 4-6-0, and thought I'd share some pics. It uses 3 pair of the BBB regular drive wheels, non are blind drive wheels. And it had a drive rods spannig all tree wheel sets. After experimenting I had several ideas to get 3 (...) (20 years ago, 2-Aug-04, to lugnet.trains)
 

trains
(score: 0.451)

  Re: Roundy Roundy
 
(...) This is a common question in the general model railroading hobby. Conventional wisdom is that unless you really like switching (or shunting if you speak UK english) a continuous track plan is the way to go except for the very largest layouts (...) (20 years ago, 27-Jul-04, to lugnet.trains)
 

trains
(score: 0.451)

  Re: Steam engine complex wheelbases (was: BBB wheels sales)
 
In lugnet.trains, Teunis Davey wrote: <snip> (...) Yes. There will be an announcement on lugnet/trains concurrent with the Brickfest announcement. Ben (20 years ago, 30-Jul-04, to lugnet.trains)
 

trains
(score: 0.451)

  Re: Roundy Roundy
 
(...) It's been done, certanly by VLC and probably by others. (The magic long trainshed by Larry P. as well, I think). As regards why a circular layout- at home, I have enough room that I could run end to end. I don't, instead, I chose to make 2 (...) (20 years ago, 1-Aug-04, to lugnet.trains)
 

trains
(score: 0.451)

  Re: Roundy Roundy
 
(...) Well, that's not exactly my argument. I'm saying when you block a large area from view just because you don't think a turning loop is 'prototypical', then your audience are more likely to see it as an inconvenience, rather than appreciate your (...) (20 years ago, 31-Jul-04, to lugnet.trains)
 

trains
(score: 0.451)

  Re: Roundy Roundy
 
(...) One of the things I am looking forward to at BrickFest is being able to run some trains. No room in my basement - it's full of nasty machinery like milling machines with a terrible hunger for bright shiny ABS bricks ;) The thing is, my new (...) (20 years ago, 29-Jul-04, to lugnet.trains)
 

trains
(score: 0.451)

  Re: Roundy Roundy
 
(...) For exhibition layouts I would say I have to agree with everything youy say above. Lego IS a toy and if you want trains to go through a moon-base so what? Loops allow for continuous movement with less operator effort. My comment about the (...) (20 years ago, 29-Jul-04, to lugnet.trains)
 

trains
(score: 0.450)

  Re: Idea for new train wheel
 
(...) In HO the presence/absence of tyres is sometimes considered a sign of low/hi quality. High quality models don't have them because they don't need them, they free roll enough that adhesion due to weight is sufficient. IIRC slippage is more (...) (20 years ago, 30-Jul-04, to lugnet.parts.custom, lugnet.trains)
 

trains
(score: 0.450)

  Re: Roundy Roundy
 
(...) Here's the track plan: (URL) I don't have any pictures of the finished module, but I think there might be some from the club events pictures. The siding in the very bottom-left started on a pier at the front of the table. That went under a (...) (20 years ago, 29-Jul-04, to lugnet.trains, FTX)
 

trains
(score: 0.450)

  Re: Steam engine complex wheelbases (was: BBB wheels sales)
 
(...) To Jason Have you got pictures of your 6 wheeled train, wheelbase ? I would like to see your idea ! Here is what I did for my steam train (URL) wait to see what new parts Ben has made ! Ben , Will you also be doing an anouncement on (...) (20 years ago, 29-Jul-04, to lugnet.trains)
 

trains
(score: 0.450)

  Re: Roundy Roundy
 
(...) There's been an argument going on about this on our own club site. My side of it was that if you want to model a specific length of line to your own satisfaction, then do it and forget about detailing the end loops. But, when it comes to a (...) (20 years ago, 29-Jul-04, to lugnet.trains)
 

trains
(score: 0.450)

  Re: Roundy Roundy
 
I too am of the kind that likes to get a minifig's-eye-view of the action. As to continuous loops, my layout is currently not large enough to have worthwhile line that doesn't loop. So, in order to keep the trains running for a worthwhile amount of (...) (20 years ago, 27-Jul-04, to lugnet.trains)
 

trains
(score: 0.450)

  Re: Roundy Roundy
 
A dogbone is good for giving an impression of a double track main line, especially if you hide the loops at each end to a certain extent. However what I was really wondering was whether the characteristic of Lego train components effectivly (...) (20 years ago, 28-Jul-04, to lugnet.trains)
 

trains
(score: 0.450)

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