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Subject: 
Re: motorized points - beating a dead horse
Newsgroups: 
lugnet.trains
Date: 
Fri, 1 Dec 2000 07:37:14 GMT
Viewed: 
1196 times
  
Carlo,
Thanks for the reply! Why use the hinges and 1x2 with rail plate? Is this to
strengthen the housing? In my attempts I added a 1x2 plate under the 2 hole
1x6 plate and no 1x4 tile underneth.
I can't seem to get to the automated yard picture can you reply with a diect
link to the picture?
SteveB

If you don't mind a touch-sensor, you could try this one:
http://www.brickshelf.com/cgi-bin/gallery.cgi?f=1438
This automated point sports 1000+ cycles (175 msec switch time) without a
glitch.
Mario Ferrari built a sensorless (obviously without feedback) version, and
it still performs fairly well.
The RCX program needed is very simple (a few rows of NQC code). I can post
it if you want.

BTW, I used two of them in an automated yard you can see here:
http://www.itlug.org/
(go to "Events", "Legofest VI")

Cheers
Carlo



Message has 2 Replies:
  Re: motorized points - beating a dead horse
 
"STEVEBAR" <stevebarile@yahoo.com> wrote... (...) to (...) hole (...) diect (...) This is a link to the page (sorry, not yet translated to English). Click on the pictures to enlarge them: (URL) links to the pictures: (URL) >Mario Ferrari built a (...) (24 years ago, 1-Dec-00, to lugnet.trains)
  Re: motorized points - beating a dead horse
 
"STEVEBAR" <stevebarile@yahoo.com> wrote in message news:G4vp62.Hy8@lugnet.com... (...) to (...) hole (...) diect (...) I used the hinges to keep within the "ItLUG train modules constraints". We specified the rails to be one plate height over the (...) (24 years ago, 1-Dec-00, to lugnet.trains)

Message is in Reply To:
  Re: motorized points - beating a dead horse
 
"sebarile-MOBL" <steve.e.barile@intel.com> wrote in message news:G4v1EK.6yF@lugnet.com... (...) problem (...) over (...) *forgiving* (...) <snip> (...) If you don't mind a touch-sensor, you could try this one: (URL) automated point sports 1000+ (...) (24 years ago, 1-Dec-00, to lugnet.trains)

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