To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.trainsOpen lugnet.trains in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 Trains / 6925
6924  |  6926
Subject: 
Re: multi train dogbone
Newsgroups: 
lugnet.trains
Date: 
Tue, 15 Aug 2000 20:36:32 GMT
Viewed: 
1337 times
  
sebarile-MOBL wrote:

Thanks Jeff! Really cool! But I can't find the .OCX link
Some questions:
Have you run 2 CLabs from one PC? from one application? that would proivide 16
INs/16 OUTs!

Also have you pulsed the trains via the CLab, the speed control granularity is
really bad and it would be cool to add "momentum"
SteveB


The OCX and source code links are higher up; sorry!

http://troyda.sas.muohio.edu/Research.html

I haven't tried running 2; I've (sadly) only got 1.  I don't see why it
would
be a problem, though.  In the end, you've got the C++ source code for
the OCX,
so you should be able to do anything you like.

Linux folks should be able to reproduce the Control Lab control
software;
from the source code, the comm protocols look fairly straightforward.
It'd
just be a lot more work.

Jeff



Message is in Reply To:
  Re: multi train dogbone
 
Thanks Jeff! Really cool! But I can't find the .OCX link Some questions: Have you run 2 CLabs from one PC? from one application? that would proivide 16 INs/16 OUTs! Also have you pulsed the trains via the CLab, the speed control granularity is (...) (24 years ago, 15-Aug-00, to lugnet.trains)

17 Messages in This Thread:





Entire Thread on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact
    

Custom Search

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR