Subject:
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Re: multi train dogbone
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Newsgroups:
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lugnet.trains
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Date:
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Mon, 14 Aug 2000 16:26:46 GMT
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Viewed:
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586 times
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Dan,
Really cool. I have integrated some LEGO computer control into a train layout
as well. It is great to see others doing the same. I tried to get some
discussions going on .RCX a long time ago but to no avail. I have used both
the RCX and the Decta Control Lab (8 inputs & outputs!). The Control Lab is a
hundred times (OK 2.7x) cooler than the RCX w.r.t. # of sensors! Only thing is
the lack of alternative programming environments!
On rotating the video:
All sarcasm aside. Being a firm believer of the KISS method... How about re-
shooting the dogbone with the camera back to the normal "this way up"
position. Maybe use a different angle to maximize the coverage wrt framing the
shot?
SteveB
In lugnet.trains, Dan Boger writes:
> Hey all,
>
> Here's something we've [1] been working on for our next show... It's a
> dogbone shaped track, that runs 3 trains on it at once, without collisions.
> It's pure LEGO, no modifications, and needs only one RCX. The center
> section of track switches polarity, cause it runs trains in both
> directions.
>
> Here's a few mpegs of the actions:
>
> http://www.peeron.com/pics/loop/
>
> and if anyone knows how to turn them sideways, please let me know! :)
>
> :)
>
> Dan
>
> [1] Jenn, me and Tom Cook
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Message has 1 Reply: ![](/news/x.gif) | | Re: multi train dogbone
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| (...) hmmm... that could be very useful for a trainyard... (...) ah, cause I don't have the room in our apt to redo it? and yes, I defenitly should have thought of this... :) Dan (24 years ago, 14-Aug-00, to lugnet.trains)
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Message is in Reply To:
![](/news/x.gif) | | multi train dogbone
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| Hey all, Here's something we've [1] been working on for our next show... It's a dogbone shaped track, that runs 3 trains on it at once, without collisions. It's pure LEGO, no modifications, and needs only one RCX. The center section of track (...) (24 years ago, 13-Aug-00, to lugnet.trains)
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17 Messages in This Thread: ![multi train dogbone -Dan Boger (13-Aug-00 to lugnet.trains)](/news/x.gif) ![](/news/246.gif) ![Re: multi train dogbone -Matthew Miller (13-Aug-00 to lugnet.trains, lugnet.robotics)](/news/x.gif)
![](/news/x.gif) ![](/news/268.gif) ![Re: multi train dogbone -Ka-On Lee (14-Aug-00 to lugnet.trains)](/news/x.gif) ![](/news/46.gif) ![Re: multi train dogbone -Matthew Miller (14-Aug-00 to lugnet.trains)](/news/x.gif)
![](/news/x.gif) ![](/news/268.gif) ![Re: multi train dogbone -James J. Trobaugh (14-Aug-00 to lugnet.trains)](/news/x.gif) ![](/news/46.gif) ![Re: multi train dogbone -Dan Boger (14-Aug-00 to lugnet.trains)](/news/x.gif) ![](/news/46.gif) ![Re: multi train dogbone -Jeff Elliott (14-Aug-00 to lugnet.trains)](/news/x.gif) ![](/news/246.gif) ![Re: multi train dogbone -Matthew Miller (14-Aug-00 to lugnet.trains)](/news/x.gif) ![](/news/46.gif) ![Re: multi train dogbone -James J. Trobaugh (15-Aug-00 to lugnet.trains)](/news/x.gif)
![](/news/x.gif) ![](/news/28.gif) ![](/news/x.gif) ![](/news/x.gif) ![](/news/68.gif) ![Re: multi train dogbone -Ludo Soete (15-Aug-00 to lugnet.trains)](/news/x.gif)
![](/news/x.gif) ![](/news/68.gif) ![You are here](/news/here.gif) ![](/news/46.gif) ![Re: multi train dogbone -Dan Boger (14-Aug-00 to lugnet.trains)](/news/x.gif) ![](/news/46.gif) ![Re: multi train dogbone -Jeff Elliott (14-Aug-00 to lugnet.trains)](/news/x.gif) ![](/news/46.gif) ![Re: multi train dogbone -Steven Barile (14-Aug-00 to lugnet.trains)](/news/x.gif) ![](/news/46.gif) ![Re: multi train dogbone -Jeff Elliott (15-Aug-00 to lugnet.trains)](/news/x.gif) ![](/news/46.gif) ![Re: multi train dogbone -Steven Barile (15-Aug-00 to lugnet.trains)](/news/x.gif) ![](/news/46.gif) ![Re: multi train dogbone -Jeff Elliott (15-Aug-00 to lugnet.trains)](/news/x.gif)
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