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    awfully quiet here. —Jon Palmer
    Subject says it all. I guess everyone is off building giant spaceships. Or maybe somethins wrong with my newsreader. Hmmm... Palmer. (25 years ago, 28-Dec-99, to lugnet.space)
   
        Re: awfully quiet here. —Duane Hess
     (...) I thought it was quiet too. I'm not building a ship yet though. I'm still trying to map everything out. On paper at least, it looks like my ship will be roughly 32 studs wide X 90 studs or so long. More than likely I'm headed toward a (...) (25 years ago, 28-Dec-99, to lugnet.space)
    
         Re: awfully quiet here. —Paul Davidson
     The main hull of my ship is going to be about 30x60, with four decks (each about 6 bricks high). With all the other stuff I'm trying to squeeze in, I haven't figured out yet how to fit in living quarters for 30 crew members. Maybe I have too many (...) (24 years ago, 29-Dec-99, to lugnet.space)
    
         Re: awfully quiet here. —Duane Hess
     (...) I am still working with a crew of 4. I find that I have a better time matching accessories to the minifigs easier that way. How are you doing the interface between the decks of your ship? I can never figure out a way to make the upper decks (...) (24 years ago, 29-Dec-99, to lugnet.space)
    
         Re: awfully quiet here. —Lindsay Frederick Braun
       Hi, (...) Someone's watched "Silent Running" in the last couple of weeks! (...) I use fully Technic landing-gear, but I haven't tried the pneumatics--that's a thought. (...) I'm probably going to use Technic pegs/beams and have it open in sections (...) (24 years ago, 29-Dec-99, to lugnet.space)
    
         Re: awfully quiet here. —Paul Davidson
     The main "frame" of my ship will resemble a crib -- a kind of boxy framework, using technic beams. The base of this framework will be the floor the lowest deck ("Blue Level"), with cargo holds, launch bay, and such. The three decks above will (...) (24 years ago, 30-Dec-99, to lugnet.space)
    
         Re: awfully quiet here. —Lindsay Frederick Braun
      (...) Why do you have to choose between conventional and Technic? Mix'n'match! It sounds like a good concept, though. I'll be interested in how it comes out! Mine will unfortunately not begin construction until at least 10 January. (...) That's a (...) (24 years ago, 30-Dec-99, to lugnet.space)
    
         Re: awfully quiet here. —Paul Davidson
       (...) ship. (...) To further the non-box-ness of it, the three main viewports in the front are the large round bubble-windows from the Divers sets. (...) probably (...) can (...) be (...) I'll get train doors if I have to, but I'm hoping instead to (...) (24 years ago, 30-Dec-99, to lugnet.space)
    
         Re: awfully quiet here. —Ed T. Toton III
      (...) about Oh yeah! I've seen that... It's been a while though. I'll have to watch it again sometime. I think for my ship, if I even make one (and I can't start until at least January 10th), I'll probably make a "command module" that consists of a (...) (24 years ago, 31-Dec-99, to lugnet.space)
     
          Re: awfully quiet here. —Paul Davidson
       (...) I'm actually having to buy most of my pieces bulk through eBay and Baylit...I don't have nearly enough of white 1xN's and other such pieces. -- Paul Davidson (24 years ago, 31-Dec-99, to lugnet.space)
    
         Re: awfully quiet here. —Patrick Leahy
     (...) about (...) and (...) It's (...) the (...) Quasar Class Battlecarrier] is 82 studs long and within 10 studs of 32 studs in width, and approximately 14 studs high [I only measured its length]. Most of it is built of just standard Lego bricks (...) (24 years ago, 31-Dec-99, to lugnet.space)
   
        Re: awfully quiet here. —Wayne R. Hussey
   (...) I've been working on a design that incorporates the engineering section aft with a bridge, crew quarters and two shuttles attached fore connected by a long "central corridor" where unit modules are attached. So far, I have decided each side (...) (24 years ago, 5-Jan-00, to lugnet.space)
   
        Re: awfully quiet here. —Paul Davidson
     That's a pretty cool design concept. I can't wait to see how it works out -- your modules are nearly as big in themselves as the capital ship I'm building right now. :) With that design, your ship could be anything from a luxury vacation cruiser to (...) (24 years ago, 5-Jan-00, to lugnet.space)
    
         Re: awfully quiet here. —Wayne R. Hussey
     (...) You've got the concept down pat. My idea was to regenerate the configuration several times to build an entire navy - with only one main model to build. Excellent suggestion! But where would I (or anyone) get the 64 needed to make a proper show (...) (24 years ago, 7-Jan-00, to lugnet.space)
    
         Re: awfully quiet here. —Paul Davidson
      (...) other (...) A-Wing) (...) make (...) (or (...) 2 (...) Baylit ((URL) sells these individually for $3 each ... their stock of them isn't that big yet, though. (...) like (...) inner (...) clips - (...) That's a cool idea...I like the robotic (...) (24 years ago, 7-Jan-00, to lugnet.space)
   
        Re: awfully quiet here. —Ed T. Toton III
   (...) from (...) includes This reminds me of a computer game I wrote years ago. The whle concept of the game was to design each ship in your fleet individually for the tasks you want it to do by choosing what pods to equip it with... check it out: (...) (24 years ago, 5-Jan-00, to lugnet.space)
   
        Re: awfully quiet here. —Matthew Miller
     (...) (24 years ago, 5-Jan-00, to lugnet.space)
    
         Re: awfully quiet here. —Ed T. Toton III
     (...) Really? Cool, thanks! :) -- -Bones- = (URL) = NecroBones Enterprises Matthew Miller wrote in message ... (...) (URL) (24 years ago, 5-Jan-00, to lugnet.space)
   
        Re: awfully quiet here. —Wayne R. Hussey
   In lugnet.space, Ed T. Toton III writes: <snip> (...) The hope is for enclosure on the fighters, with doors that will open. I haven't decided whether to make them operate with motor or pneumatics yet. I haven't sketched up the plans yet. The tough (...) (24 years ago, 6-Jan-00, to lugnet.space)
 

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