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Subject: 
Re: awfully quiet here.
Newsgroups: 
lugnet.space
Date: 
Wed, 5 Jan 2000 19:55:05 GMT
Viewed: 
3030 times
  
> This will allow my "standard hull" to be configured to any type of ship • from
> starliner to battleship and any mix in between. The central corridor
includes

  This reminds me of a computer game I wrote years ago. The
whle concept of the game was to design each ship in your fleet
individually for the tasks you want it to do by choosing what
pods to equip it with... check it out:

  Stellar Conquest III   http://www.necrobones.com/games.htm

  (or download it here:  http://www.cs.umbc.edu/~etoton1/games/sc3-105.zip )

  I thought about doing something similar. Let me ask this though,
are your hanger/shuttle bays going to be actually enclosed bays,
or will the shuttles/fighters just be docked externally via airlocks?

--
-Bones-
= http://www.necrobones.com/        = NecroBones Enterprises

Wayne R Hussey wrote in message ...
> In lugnet.space, Jon Palmer writes:
> >    Subject says it all. I guess everyone is off building giant • spaceships.
> > Or maybe somethins wrong with my newsreader.  Hmmm...
> > 
> >    Palmer.
> 
> I've been working on a design that incorporates the engineering section aft
> with a bridge, crew quarters and two shuttles attached fore connected by a • long
> "central corridor" where unit modules are attached. So far, I have decided • each
> side will hold four module units (eight total). The modules I've planned • are:
> 
> passenger (1 unit)
> cargo (1 unit)
> medical (1 unit)
> cryogenic transport (1 unit)
> Sensor platform (1 unit)
> weapons pod (1 unit)
> fighter bay (2 units)
> hangar bay (4 units)
> 
> This will allow my "standard hull" to be configured to any type of ship • from
> starliner to battleship and any mix in between. The central corridor • includes
> mechanical attachment for the modules with airlocks and power couplings. • I'm
> trying to make it of a size that would make sense to minifigs, which for • this
> undertaking seems huge. The length should be about 380 studs and width • about 90
> studs. I expect no more than five decks at about 6 to 8 bricks in height.
> 
> A module is 48 studs long by 36 studs wide (with the central corridor 16 • studs
> wide).
> 
> I've also figured out the numbers of crew/passengers/patients/whatever for • the
> hull and each type of module:
> 
> Hull:   36 crew, 2 pilots, 4 officers, 1 captain
> passenger module: 21 passengers, 6 stewards
> cargo module: 2 crew
> medical module: 8 medical staff, 16 patients
> cryo module: 64 "passengers"
> sensor module: 6 crew
> weapons pod: 8 gunners
> fighter bay: 4 pilots (for the 4 fighters), 4 crew
> hangar bay: 12 crew
> 
> At first, I am planning to build 3 passenger bays, 1 medical, 1 cargo, 1
> medical and 2 weapons pods. This should make an adequate exploration • version.
> If time permits, I plan to build at least one of each of the other modules.
> 
> However, If I write any more, I won't have enough time to build...
> 
> Wayne



Message has 2 Replies:
  Re: awfully quiet here.
 
(...) (27 years ago, 5-Jan-00, to lugnet.space)
  Re: awfully quiet here.
 
In lugnet.space, Ed T. Toton III writes: <snip> (...) The hope is for enclosure on the fighters, with doors that will open. I haven't decided whether to make them operate with motor or pneumatics yet. I haven't sketched up the plans yet. The tough (...) (27 years ago, 6-Jan-00, to lugnet.space)

Message is in Reply To:
  Re: awfully quiet here.
 
(...) I've been working on a design that incorporates the engineering section aft with a bridge, crew quarters and two shuttles attached fore connected by a long "central corridor" where unit modules are attached. So far, I have decided each side (...) (27 years ago, 5-Jan-00, to lugnet.space)

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