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Subject: 
Re: O.S.S. Pastier
Newsgroups: 
lugnet.space
Date: 
Wed, 9 Feb 2005 20:17:28 GMT
Viewed: 
1460 times
  
In lugnet.space, Nick Kappatos wrote:
In lugnet.space, Jeff Pelletier wrote:
In lugnet.space, Nick Kappatos wrote:>
- 25-fig crew?  If I was in that type of space with that many people for an
extended time, I would cut someone.  Throw a handful into the airlock and hit
"eject" as you continue the storyline.

This is something I debated for a great while.  The backstory is that the entire
population was jammed on ships for years and had become used to such crowding.
That was reason A.  But reason B was that when I started doing the logistics of
a ship that had everything in it that the Pastier did I started realizing
something:

3 working shifts a day means with a crew of 25 only 8 people are actually on
duty at a time.  8 are asleep and 8 are loungin' around.  Of those 8 that are on
duty:

3 are needed on the bridge at any given time.
2 are needed in engineering
1 in the shuttlebay / repair shop
1 in astrometrics
1 in the med bay
1 in the science lab...which totals 9.

But I also figured that this ship was TIGHT so it was a bit of a compromise.
I've always had a little difficulty believing in spaceships that had such a
small crew and were so big as realistically only a 1/3 of the population can be
on duty

AhHA, but you assume the quality-of-life standards apply in a spaceship, and
that 24-hour cycles are the order of the day.  There are no sunrises in the
void.  Go with 2 12-hour shifts, have the engineering/shuttlebay crews share two
people, and put the astrometrics guy on the bridge.  Now your down to 7 guys on
each of two shifts, for 14.  Keep 4 more around in case someone is sick or a
floater is needed in a particular area, and to rotate "vacation".  Now you have
an 18 person crew, and "Real World Syndrome" should be easier to avoid.

Adrian probably has more knowledge on this than me - his Tribunal has a crew of
over 40, but I think some of that is nepotism & internships, like the guy who
fixes the exercise equipment on Deck 4 and the Captain's nephew who brings
coffee from the galley.

Hahaha!

Ironically enough, I was going to post almost the exact same stuff you said
earlier today, but got distracted and wandered off to like, work and stuff.

Anyway, the Tribunal does indeed have a crew of 49, but it's a crapton bigger
than the Pastier.  My crew breakdown is thus:

The bridge and reactors are staffed around the clock.  All other roles are
nonredundant.

1 captain
1 first officer
12 bridge crew (2 each of Comm, navigation, external sensors, pilot, copilot,
ship systems)
1 chief engineer
1 doctor
4 reactor engineers
1 probe mechanic
1 dropship pilot/dropship mechanic
1 janitor
1 cook
1 hydroponics engineer
2 antigrav system engineer
1 machine shop guy
1 chief scientist
10 scientists (it is a research and exploration ship, after all)
6 research technicians, 1 for each deck 5 lab
2 ship mechanics
1 captain's lackey (yes, the coffee-fetching nephew)
2 people who just sort of hang around.  We're not sure what they do.  Maybe
they're EB spies.  Or concubines.

Everybody but the captain does half-day hotbunking.  He gets his own cabin and
comes and goes as he pleases.

Adrian
--
http://www.brickfrenzy.com



Message has 1 Reply:
  Re: O.S.S. Pastier
 
(...) SNIP (...) Well-detailed, Adrian. This should be helpful to future SHIP & Moonbase builders. Although, if *I* was the first officer, and I had to hotbunk with the janitor, I would probably ace the captain and dump his corpse in the hydroponics (...) (20 years ago, 9-Feb-05, to lugnet.space)

Message is in Reply To:
  Re: O.S.S. Pastier
 
(...) AhHA, but you assume the quality-of-life standards apply in a spaceship, and that 24-hour cycles are the order of the day. There are no sunrises in the void. Go with 2 12-hour shifts, have the engineering/shuttlebay crews share two people, and (...) (20 years ago, 9-Feb-05, to lugnet.space)

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