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Subject: 
Re: O.S.S. Pastier
Newsgroups: 
lugnet.space
Date: 
Wed, 9 Feb 2005 20:17:28 GMT
Viewed: 
5749 times
  
In lugnet.space, Nick Kappatos wrote:
> In lugnet.space, Jeff Pelletier wrote:
> > In lugnet.space, Nick Kappatos wrote:>
> > > - 25-fig crew?  If I was in that type of space with that many people for an
> > > extended time, I would cut someone.  Throw a handful into the airlock and hit
> > > "eject" as you continue the storyline.
> > 
> > This is something I debated for a great while.  The backstory is that the entire
> > population was jammed on ships for years and had become used to such crowding.
> > That was reason A.  But reason B was that when I started doing the logistics of
> > a ship that had everything in it that the Pastier did I started realizing
> > something:
> > 
> > 3 working shifts a day means with a crew of 25 only 8 people are actually on
> > duty at a time.  8 are asleep and 8 are loungin' around.  Of those 8 that are on
> > duty:
> > 
> > 3 are needed on the bridge at any given time.
> > 2 are needed in engineering
> > 1 in the shuttlebay / repair shop
> > 1 in astrometrics
> > 1 in the med bay
> > 1 in the science lab...which totals 9.
> > 
> > But I also figured that this ship was TIGHT so it was a bit of a compromise.
> > I've always had a little difficulty believing in spaceships that had such a
> > small crew and were so big as realistically only a 1/3 of the population can be
> > on duty
> 
> AhHA, but you assume the quality-of-life standards apply in a spaceship, and
> that 24-hour cycles are the order of the day.  There are no sunrises in the
> void.  Go with 2 12-hour shifts, have the engineering/shuttlebay crews share two
> people, and put the astrometrics guy on the bridge.  Now your down to 7 guys on
> each of two shifts, for 14.  Keep 4 more around in case someone is sick or a
> floater is needed in a particular area, and to rotate "vacation".  Now you have
> an 18 person crew, and "Real World Syndrome" should be easier to avoid.
> 
> Adrian probably has more knowledge on this than me - his Tribunal has a crew of
> over 40, but I think some of that is nepotism & internships, like the guy who
> fixes the exercise equipment on Deck 4 and the Captain's nephew who brings
> coffee from the galley.

Hahaha!

Ironically enough, I was going to post almost the exact same stuff you said
earlier today, but got distracted and wandered off to like, work and stuff.

Anyway, the Tribunal does indeed have a crew of 49, but it's a crapton bigger
than the Pastier.  My crew breakdown is thus:

The bridge and reactors are staffed around the clock.  All other roles are
nonredundant.

1 captain
1 first officer
12 bridge crew (2 each of Comm, navigation, external sensors, pilot, copilot,
ship systems)
1 chief engineer
1 doctor
4 reactor engineers
1 probe mechanic
1 dropship pilot/dropship mechanic
1 janitor
1 cook
1 hydroponics engineer
2 antigrav system engineer
1 machine shop guy
1 chief scientist
10 scientists (it is a research and exploration ship, after all)
6 research technicians, 1 for each deck 5 lab
2 ship mechanics
1 captain's lackey (yes, the coffee-fetching nephew)
2 people who just sort of hang around.  We're not sure what they do.  Maybe
they're EB spies.  Or concubines.

Everybody but the captain does half-day hotbunking.  He gets his own cabin and
comes and goes as he pleases.

Adrian
--
http://www.brickfrenzy.com



Message has 1 Reply:
  Re: O.S.S. Pastier
 
(...) SNIP (...) Well-detailed, Adrian. This should be helpful to future SHIP & Moonbase builders. Although, if *I* was the first officer, and I had to hotbunk with the janitor, I would probably ace the captain and dump his corpse in the hydroponics (...) (22 years ago, 9-Feb-05, to lugnet.space)

Message is in Reply To:
  Re: O.S.S. Pastier
 
(...) AhHA, but you assume the quality-of-life standards apply in a spaceship, and that 24-hour cycles are the order of the day. There are no sunrises in the void. Go with 2 12-hour shifts, have the engineering/shuttlebay crews share two people, and (...) (22 years ago, 9-Feb-05, to lugnet.space)

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