Subject:
|
Re: Idea Crunching
|
Newsgroups:
|
lugnet.space
|
Date:
|
Thu, 16 Dec 2004 22:38:34 GMT
|
Viewed:
|
2444 times
|
| |
| |
In lugnet.space, Leonard Hoffman wrote:
|
Okay,
Paul Baulch has a well documented distaste of the use of wheels as engines.
And at first I thought he was crazy, but then, the more I hear his words in
my head, the more I think hes right. They are somewhat un-LEGO-y, not to
mention easy and over-used.
So I was hoping to mine the forum for some ideas on how to achieve cool
engines without resorting to space wheels, specifically in relation to
building large ships and shuttles (not dinky fighters ;) ).
I had one good idea with the
Kushinata, but the
result didnt look 100% engine to me, so I added the transorange bit and then
it ended up looking more like a giant Bot head.
So, anyone have any cool ideas and/or thoughts on this dilema?
-Lenny
|
I had a design with directional flaps once. This meant that theoretically, one
engine could be use for all sorts of directions, or that was the idea.
Unfortunately, I made it shortly after the civilian MOC contest, and Ive
scrapped it since... It was a bit weak. I feel very awkward making a spaceship
that cant stop. Like the star destroyers coming out of hyperspace... How did
they slow down so fast? Thats always bugged me. The other thing that makes me
feel awkward is a spaceship that cant turn, spin etc. How do those Tie
Fighters handle so well with only one engine and no thrusters? Dont ask me.
|
|
Message has 1 Reply: | | Re: Idea Crunching
|
| (...) I always figured it was because they didn't have "real" momentum to begin with. I figured hyperspace was sort of "bending space" similar to "warp drive" in Star Trek. So coming out of hyperspace probably puts you at a dead-stop. Or whatever (...) (20 years ago, 16-Dec-04, to lugnet.space, FTX)
|
Message is in Reply To:
| | Idea Crunching
|
| Okay, Paul Baulch has a well documented distaste of the use of wheels as engines. And at first I thought he was crazy, but then, the more I hear his words in my head, the more I think he's right. They are somewhat un-LEGO-y, not to mention easy and (...) (20 years ago, 6-Dec-04, to lugnet.space, FTX) !
|
13 Messages in This Thread:
- Entire Thread on One Page:
- Nested:
All | Brief | Compact | Dots
Linear:
All | Brief | Compact
This Message and its Replies on One Page:
- Nested:
All | Brief | Compact | Dots
Linear:
All | Brief | Compact
|
|
|
|