Subject:
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Re: Idea Crunching
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Newsgroups:
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lugnet.space
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Date:
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Fri, 10 Dec 2004 17:09:43 GMT
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Viewed:
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1785 times
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In lugnet.space, Leonard Hoffman wrote:
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Okay,
Paul Baulch has a well documented distaste of the use of wheels as engines.
And at first I thought he was crazy, but then, the more I hear his words in
my head, the more I think hes right. They are somewhat un-LEGO-y, not to
mention easy and over-used.
So I was hoping to mine the forum for some ideas on how to achieve cool
engines without resorting to space wheels, specifically in relation to
building large ships and shuttles (not dinky fighters ;) ).
I had one good idea with the
Kushinata, but the
result didnt look 100% engine to me, so I added the transorange bit and then
it ended up looking more like a giant Bot head.
So, anyone have any cool ideas and/or thoughts on this dilema?
-Lenny
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I use wheels for engines all the time, so maybe Im a little defensive, but I
agree with Gil that they work better when they are countersunk into a housing.
I think the wheel-engine on the Quasar was less than satisfying because it stuck
out there in front of God and everybody, with nothing to camouflage its
wheel-ness. Keiths
Ghoul shows off
one of my favorite thruster shots, where the wheels are sunk in big cylinder
housings, further contained in a big angled wall housing.
Some good examples of non-wheel engines (in addition to others already in this
thread) are Sorens
Lying
Bastard and Mladens
Vanguard. Of course, these are more anime-style ships, the techniques might
not work with a retro-future style.
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Message is in Reply To:
| | Idea Crunching
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| Okay, Paul Baulch has a well documented distaste of the use of wheels as engines. And at first I thought he was crazy, but then, the more I hear his words in my head, the more I think he's right. They are somewhat un-LEGO-y, not to mention easy and (...) (20 years ago, 6-Dec-04, to lugnet.space, FTX) !
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