To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.spaceOpen lugnet.space in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 Space / 37505
37504  |  37506
Subject: 
Re: Idea Crunching
Newsgroups: 
lugnet.space
Date: 
Thu, 16 Dec 2004 22:59:44 GMT
Viewed: 
2802 times
  
In lugnet.space, Peter Roberts wrote:
   I had a design with directional flaps once. This meant that theoretically, one engine could be use for all sorts of directions, or that was the idea. Unfortunately, I made it shortly after the civilian MOC contest, and I’ve scrapped it since... It was a bit weak. I feel very awkward making a spaceship that can’t stop. Like the star destroyers coming out of hyperspace... How did they slow down so fast?

I always figured it was because they didn’t have “real” momentum to begin with. I figured hyperspace was sort of “bending space” similar to “warp drive” in Star Trek. So coming out of hyperspace probably puts you at a dead-stop. Or whatever speed you were going at when you went INTO hyperspace.

   That’s always bugged me. The other thing that makes me feel awkward is a spaceship that can’t turn, spin etc. How do those Tie Fighters handle so well with only one engine and no thrusters? Don’t ask me.

Well, they do call them “Twin Ion Engine” fighters, so they’ve at least got TWO engines-- but you’d really need 3 if they were fixed in place. But I always figured they just angled their engines slightly to achieve turns.

To be honest, lately I’ve thought about spaceships with no external engines. Essentially, having a big opening on the back of your ship means that you’re using an engine in a conventional manner: you push out some form of matter in the direction opposite from the one you want to go, and that gives you the corresponding forward momentum.

But warp drive and the like doesn’t work like that. What if you could effectively fold space to maneuver? You wouldn’t need big fat engines sticking out one end. In fact, you’d probably want the engines to be a central to the ship as possible.

But of course, a ship with no engines sticking out the back just doesn’t look as cool. :) Engines are a great excuse to engreeble something extra. Real spaceships probably would have as little engreebling as possible, sadly; on the offchance that they really DO have to enter an atmosphere. Plus it exposes less “critical bits” to damage. Stupid-uncool-looking realism.

DaveE



Message is in Reply To:
  Re: Idea Crunching
 
(...) I had a design with directional flaps once. This meant that theoretically, one engine could be use for all sorts of directions, or that was the idea. Unfortunately, I made it shortly after the civilian MOC contest, and I've scrapped it (...) (20 years ago, 16-Dec-04, to lugnet.space, FTX)

13 Messages in This Thread:











Entire Thread on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact
    

Custom Search

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR