| | Re: Terran Walker Tripod
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Thanx Bas - dank je wel - and check back often to see more ships and some mecha! Love, Sylvi (...) (22 years ago, 20-May-03, to lugnet.build.mecha, lugnet.space)
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| | Re: Terran Walker Tripod
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(...) Thanx admiral, glad you liked the Tripod. It's not completely as triangular from the top as I would have wanted it to be, but it will do. And the sad pilot of the Jehukal just found out he will be killed by the terrans or sent to a distant (...) (22 years ago, 20-May-03, to lugnet.build.mecha, lugnet.space)
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| | Re: Ship Shape was Re: Asteroid Explorer
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(...) Although I agree with the assessment on futuristic designs, I would argue that autos from 1900 to 1950 were curvey because they emulated the horse carriages that they evolved from (with curvey wheel-wells and running boards). And today's (...) (22 years ago, 20-May-03, to lugnet.space)
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| | Ship Shape was Re: Asteroid Explorer
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In lugnet.space, John P. Henderson writes: <snip> (...) For the same reason that they need wings.... :-) (...) Form typically follows function in my mind. At least in real life. We are used to seeing sleek flowing designs on the screen and in print (...) (22 years ago, 20-May-03, to lugnet.space)
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| | Re: A Promotion (several new MOCs)
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(...) Congrats. :) (...) delta-wing cockpit area be able to separate as an escape pod or such. (...) Wow, he's pretty good. :) ...Or at least he has a good PR guy... (...) produced! Would it be available in different colors? Do you have any interior (...) (22 years ago, 20-May-03, to lugnet.space)
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| | Re: taking good photos
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(...) True, it's hard to get a perfect day, especially if you don't have time to take pictures while it's light out. It's also more difficult to set up a backdrop or the perfect view angle. I usually take my photos indoors too, but then again my (...) (22 years ago, 20-May-03, to lugnet.space, lugnet.publish.photography)
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| | Re: Asteroid Explorer
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(...) Despite the color mixes, I do like your ship concepts, Zak (and if anything the color mixes make for an interesting style. Perhaps your faction builds ships of whatever space-stuff they can find?) But this conversation brings in another point. (...) (22 years ago, 20-May-03, to lugnet.space)
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| | Re: PCS Gets a move on....
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Oh my, this is the best one yet, very nice form (i know where you got it ;-) and the engines are very very cool as usual i'm really speechless. its not that there is so much to comment on in your mocs, as the fact that they really mesh together in (...) (22 years ago, 20-May-03, to lugnet.space)
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| | Re: Candiru
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Ah very nice I see some sand green on there :-D like the engines and the various popout thingies but my fave detail is the grilles on the backs of the chairs (being the chair freak that I am) -p (...) (22 years ago, 20-May-03, to lugnet.space)
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| | Re: taking good photos
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(...) I've found that with properly arranged directional lighting, I can get very rich, colorful photos with excellent overall illumination. Outdoors gets tricky because sunny days will create stark shadows while overcast days will cause lots of (...) (22 years ago, 20-May-03, to lugnet.space, lugnet.publish.photography)
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| | Re: taking good photos
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(...) Since the focus range for your camera is 2 ft to infinity, you will need to place your camera at least two feet from whatever model you are taking a picture of in order to get a sharp photo. Since you have a pretty good optical zoom, that (...) (22 years ago, 20-May-03, to lugnet.space)
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| | Re: taking good photos
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(...) Please don't be offended, but looking at this picture: (URL) I would say that the problem is not your camera, but your technique. I have been struggling to improve my photography skills ever since I got a digital camera, and I find that 2/3 of (...) (22 years ago, 20-May-03, to lugnet.space)
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| | Re: taking good photos
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3.1 megapixels, 3x optical (3.3x evil digital zoom :-) 2160 x 1440 pixels focusing range is 2ft/0.60 mm to "infinity" How do I get legocam? Thanks for your help! I want people to be able to see more than my thumbnails in good detail :-) (...) (22 years ago, 20-May-03, to lugnet.space)
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| | Re: More Moonbase Madness ...
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hiho, your pictures are looking well. So I downloaded the files from brickshelf, but some subparts are missing. Where can I get them? Andreas "Xanthra47" <jmantor@nycap.rr.com> schrieb im Newsbeitrag news:HCAK19.1KGK@lugnet.com... (...) (22 years ago, 20-May-03, to lugnet.space, lugnet.cad.dat.models)
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| | Re: Asteroid Explorer
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unlike most of my other ships this one is designed purely for space so streamlining isnt a propblem for me. i had to make the sides square to give it enough internal space though. here is an example of a more streamlined ship of mine (URL) my (...) (22 years ago, 20-May-03, to lugnet.space)
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| | Re: A Promotion (several new MOCs)
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(...) Nice shape on this. It reminds me of another ship, but I can't think what...? (...) Good stuff. I always like to see more "flying cars". (...) Needs a bit of grey on the front like a grille or something IMO, but a good use of those blue (...) (22 years ago, 20-May-03, to lugnet.space)
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| | Re: Candiru
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(...) Lol! I thought my reactor dispenser design worked pretty well ;) remember those fuel cells that are inside the half cylinder access ports? (22 years ago, 20-May-03, to lugnet.space)
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| | Re: Candiru
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(...) Well, it's a bird thing, you know ;-) I very much look forward to seeing the result. Cheers, Paul (22 years ago, 20-May-03, to lugnet.space)
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| | Re: Terran Walker Tripod
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(...) Geez, Sylvi, how did I ever miss this! This MOC is awesome! Getting ships, walkers, and other things into a tripod shape is difficult (at least for me), and you pulled it off very well! Love that canopy and the colors rock! The pilot of the (...) (22 years ago, 20-May-03, to lugnet.build.mecha, lugnet.space)
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| | A Promotion (several new MOCs)
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After learning from a post that the requirements to becoming an Admiral were quite easy (having something to do with jelly donuts), Nathan Wells, formally known as Lord Of The LEGO, wasted no time in whipping together some MOCs and promoting himself (...) (22 years ago, 19-May-03, to lugnet.space, lugnet.announce.moc, lugnet.fun)
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