To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.spaceOpen lugnet.space in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 Space / *21302 (-20)
  Re: Dragonstar!
 
Hey all, Just catching up on this thread. Busy non-Lego stuff lately. Turned into bit of a lurker. Just three comments I want to throw in: 1) See my post in the sub-thread on Feedback Thoughts. (URL) Dan, I must have missed the other ships in the (...) (22 years ago, 14-Feb-03, to lugnet.space)
 
  Re: Scale (was Re: Dragonstar!)
 
(...) I prefer a larger scale too, for the same resaon: (URL) Dave E's excellent analysis of the subject: (URL) J (22 years ago, 14-Feb-03, to lugnet.space)
 
  Re: How would you move a planet?
 
(...) 1) Everyone to the left of the international date line JUMP! 2) Large planetwide Mexican buffet. 3) Planetary Barry White Music Fesitival. 4) Dangle Carrot in front of planet... yell "giddyyap Planet" from behind. 5) Moonsized bottle of Exlax. (...) (22 years ago, 14-Feb-03, to lugnet.space)
 
  Re: Dragonstar!
 
Awesome ^^ I wish I had something useful to say, but I bet everything has allready been said. I really like the landing gear, I love it when big ships have landing gear. :) -Bennie (...) (22 years ago, 14-Feb-03, to lugnet.space)
 
  Re: How would you move a planet?
 
(...) Probably mobile gravity feild generators spaced out in *front* of the planet to pull it out of the gravity well it belongs in already. A pied-piper of planets. Bear in mind that you're *really* going to screw up the solar system with this. (...) (22 years ago, 14-Feb-03, to lugnet.space)
 
  Re: How would you move a planet?
 
(...) hmmmm... > < - hmmmmm...but would such a think lead to the cracking of the planetary crust and a possible collapse of the planet's upper mantle? What about the fuel source of the engines? I think you would have to some silly Trek thing, like (...) (22 years ago, 14-Feb-03, to lugnet.space)
 
  Re: How would you move a planet?
 
(...) I think I would ask it nicely. "Come on, I've never felt this way about a planet before." Well, it IS Valentine's Day. :D ~Grand Admiral (22 years ago, 14-Feb-03, to lugnet.space)
 
  Re: Feedback thoughts
 
(...) <Cartman> Shut up Dan, nobody likes you. </Cartman> To be perfectly honest, yet not terse nor inflammatory, I think you are getting pretty worked up. You've received many positive remarks, and a couple minor negative ones. Despite Jon's (...) (22 years ago, 14-Feb-03, to lugnet.space)
 
  Re: Vor'cha Class Attack Cruiser
 
"Jason Allemann" <jason@truedimensions.com> wrote in message news:HAAC4H.165@lugnet.com... (...) site. (...) Having just wrapped up over 180 episodes of Deep Space Nine, I can say I really like this. Very inspiring, makes me want to make something (...) (22 years ago, 14-Feb-03, to lugnet.space)
 
  How would you move a planet?
 
Unlike my earlier post about the cables and reels, this does not directly have anything to do with an upcoming MOC, but I thought it would be a fun discussion nonetheless. Now moving a giant body from one place to another is obviously a sci fi (...) (22 years ago, 14-Feb-03, to lugnet.space)
 
  Re: Feedback thoughts
 
(...) <snipped> Very well said on everything, Joel! :) I would add that we should not equate "honesty" solely with serious or critical remarks that border on being terse and inflammatory. I'm sensing an attitude shift in this group toward (...) (22 years ago, 14-Feb-03, to lugnet.space)
 
  Re: Scale (was Re: Dragonstar!)
 
(...) I personally use the 1 stud = 1 foot scale (or 3 studs = 1 meter). Sure, it means that my minifigs (even the female ones) are built like linebackers, but it's easy to convert. And I think that is the reason why so many people use it, if they (...) (22 years ago, 14-Feb-03, to lugnet.space)
 
  MOC: Killer Whale
 
Hey guys and gals, Here's my latest: (URL) apologize for the quality of the pictures, again, again... I know they're really bad. I'm pleased with the shape. The layers and angles yield a somewhat illusive form. Ex... Scrawny? (URL) Beefcake? (URL) (...) (22 years ago, 14-Feb-03, to lugnet.space, lugnet.announce.moc)
 
  Re: Feedback thoughts
 
(...) This has been brought up before. There are those who like to see many responses to their posts, and there are those who prefer quality responses over quantity. Likewise, there are those who prefer criticism and those who just want approval. (...) (22 years ago, 14-Feb-03, to lugnet.space)
 
  Re: Dragonstar!
 
Hi Dan, I have browsed through your amazing creations on Brickshelf. Again this is a very nice ship. Have you ever concidered creating your "smaller" models in LDraw? That would be great! Jaco "Daniel Jassim" <danieljassim@hotmail.com> schreef in (...) (22 years ago, 14-Feb-03, to lugnet.space)
 
  Feedback thoughts
 
(...) (I have changed the subject line because my post has nothing to do with Dan) I'd hate to see a feedback regression now. Besides, if someone doesn't care what anyone thinks about their work, why the heck are they even bothering to post (...) (22 years ago, 14-Feb-03, to lugnet.space)
 
  Re: Dragonstar!
 
(...) Thank you, Matt. I'm humbled to be able to inspire and I encourage you to build, build, build! :) (...) I agree. Like many of the .space posters here, I feel good when I'm able to make something that sparks the creative fire in others. It's a (...) (22 years ago, 14-Feb-03, to lugnet.space)
 
  Re: Dragonstar!
 
(...) Thanks, Mladen! (...) Thanks again. I try my best because I've drawn so much inspiration and simple enjoyment from the work of fellow LUGNETers, spaceheads especially. (...) I see what you mean. For the most part, my intent was to use tan as a (...) (22 years ago, 14-Feb-03, to lugnet.space)
 
  Re: Dragonstar!
 
(...) mock-up. I'm gueesing from the consistent lighting it's the former. (...) Some of my favourite ships. I really like the way you use the quater saucer sections. The abundance of them in my collection is almost entirely down to you, you know. :) (...) (22 years ago, 14-Feb-03, to lugnet.space)
 
  Re: Dragonstar!
 
(...) Thank you, Paul. (...) No, it's just for looks right now. Actually, I'm considering making retractable gear but I have to get more parts to redesign the underside. The only reservation I have is that, if I were to focus more on realism, I (...) (22 years ago, 14-Feb-03, to lugnet.space)


Next Page:  5 more | 10 more | 20 more

Redisplay Messages:  All | Compact

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR