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 Space / *20452 (-20)
  Re: Pre - Classic Space rears it's ugly head again
 
I curse you for how awesome this looks Chris ;) This totally hit the mark for the 'tween theme. As soon as I saw those ball sockets in the Ep II sets I thought 'rocket nozzle'. Looks like you thought the same and employeed them in a most excellent (...) (22 years ago, 21-Jan-03, to lugnet.space)
 
  Re: Pre - Classic Space rears it's ugly head again
 
Chris, I really like this. That window works perfectly. Other nice details are the hatch with built in ladder and the use of those ball turret pieces as engines. Bruce (22 years ago, 21-Jan-03, to lugnet.space)
 
  Pre - Classic Space rears it's ugly head again
 
Hi all, The first of the 2003 lineup is the HopLab. (URL) is a quick hop lander with mobile lab and scanning equipment. A ship that the Lego Space Command split into two vehicles in the Classic Space Age. Combining the hoppin' tech of (URL) the (...) (22 years ago, 21-Jan-03, to lugnet.announce.moc, lugnet.space) ! 
 
  Re: Prototype Destroyer
 
(...) oops. totally missed that picture. (URL) was comparing it in the pic next to the couch (but obviously a love seat). 4.5 ft x 12 = 54 inches 54 in / 10 = 5.4 baseplate lengths 5.4 bl x 32 = ~173 studs. okay, so I was an entire baseplate short. (...) (22 years ago, 21-Jan-03, to lugnet.space)
 
  Re: Prototype Destroyer
 
(...) Definitely a good start for said fleet--if the ships look like this, Blacktron won't have a prayer. XD Any chance of a picture showing this next to a 6986? (Not that it would be anywhere near the same size, but a comparison to the biggest (...) (22 years ago, 21-Jan-03, to lugnet.space)
 
  Re: Space.
 
(...) At least it's chuckle-worthy... though to be honest I almost thought your comment was funnier. I'm going to have the phrase "awkward kneeless leap" bouncing around in my head for the rest of the day. (22 years ago, 21-Jan-03, to lugnet.space)
 
  Re: more .space Crash Course ideas
 
(...) Looks good. Could we have some more shots to see how it works? Nathan Wells (22 years ago, 21-Jan-03, to lugnet.space)
 
  Re: Prototype Destroyer
 
(...) PeaceKeeper was the fighter of my Lunar War, along with the Striker as the bomber). I agree with Leonard (I think it was Leonard) about maybe trying to add a little more trans-red to make it more SP1. But besides that, this model has a lot of (...) (22 years ago, 21-Jan-03, to lugnet.space)
 
  Re: AT-FT - All Terrain Field Transport
 
Gil, One of the few Star Wars MOCs that 100% truly looks like it belongs in Star Wars. I can just see some version of this trudging away in the background of ESB or ROTJ, and most definately as one of those annoying things to destroy in the games. (...) (22 years ago, 21-Jan-03, to lugnet.space, lugnet.starwars, lugnet.build.mecha)
 
  Hypothetical Space Warfare
 
After reading some of the really cool discussions and points of view raised in responce to this post, I have been lead to an new conclusion: Meaningful discussion about the nature of space warfare is immeadiately bound by the technology used. This (...) (22 years ago, 21-Jan-03, to lugnet.space)
 
  Re: more .space Crash Course ideas
 
Here is a prototype docking port airlock passageway I created for the moonbase modules: (URL) main feature is its ability to function as a passageway between modules when the airlock is not needed. It is intended for semi-permanent connection (...) (22 years ago, 21-Jan-03, to lugnet.space)
 
  Re: Ex-lurker + Advertisement
 
(...) Hey Andrew! Just wanted to welcome you in from delurking! (Although between the Spraw adventure and planning the full Starship RPG, messages from you seem all too familiar to me to think of you as a lurker.) :-] Keep up the good work! -Hendo (22 years ago, 21-Jan-03, to lugnet.space, lugnet.gaming)
 
  Re: Some great Space info and dicussion
 
(...) Holy Moly! You sure know your physics! :) I would add though, that if the attacker in this scenario were concerned with "expenditure of resources" then they would be very unwise to ever consider killing a planet known to harbor life. Let's for (...) (22 years ago, 21-Jan-03, to lugnet.space)
 
  Re: Some great Space info and dicussion
 
(...) *When great distances are involved*, Yes, and this is precisely why there would be a place for carrier ships in SF space warfare. Although who ever said anything about cubical fuel tanks? Liquid and solid fuels are quite low-tech for some (...) (22 years ago, 21-Jan-03, to lugnet.space)
 
  Re: A few new bots... and a bit more
 
(...) I'm not sure what's happening here, but it looks like serious sh**, especially the last shot. Surely Chewie's not gonna be killed off AGAIN!? ;^) (...) Ooo. That's a lot o' style in a little ship, from the sculpted nose, to the splayed (...) (22 years ago, 21-Jan-03, to lugnet.space)
 
  Re: Some great Space info and dicussion
 
Hi Jordan, If I may respond to a few of your comments... (...) I believe this to be true in modern day fleets. I am sure fuel and energy usage are calculated into a mission. (...) If you take a look at the history of technology, it is filled with (...) (22 years ago, 21-Jan-03, to lugnet.space)
 
  Re: AT-FT - All Terrain Field Transport
 
(...) Very nice. Very Star Warsian. It looks like it's ready to pounce, although I'm not sure I'd like to be a passenger when it does :^) I like the detailing of the cockpit very much, although the positioning of it is perhaps a little bit too (...) (22 years ago, 21-Jan-03, to lugnet.space, lugnet.starwars, lugnet.build.mecha)
 
  Re: Ex-lurker + Advertisement
 
(...) I like your site. It's nice to see a Lego page with an actual backstory, there aren't enough of those. The Errant Kangaroo is an interesting looking ship, though personally I would have liked it more if it were built to a larger scale. Anyhow, (...) (22 years ago, 21-Jan-03, to lugnet.space, lugnet.gaming)
 
  Re: Some great Space info and dicussion
 
(...) The utility of a fighter craft in space is inversely proportional to the cost of energy, and magnitude of distances and velocities involved in space combat, and directly proportional to the acceleration rates of which your fighter craft are (...) (22 years ago, 21-Jan-03, to lugnet.space)
 
  Re: Some great Space info and dicussion
 
Ahh, but that assumes you have the technology. His theory is that you (...) also (...) Unless acceleration is almost instantaneous, the waste energy of whatever accelerates the rock to light speed will reach you long before the rock does. Assuming (...) (22 years ago, 21-Jan-03, to lugnet.space)


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