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 Robotics / RCX / legOS / 1292
1291  |  1293
Subject: 
RE: light sensor problem?
Newsgroups: 
lugnet.robotics.rcx.legos
Date: 
Tue, 25 Jul 2000 17:24:42 GMT
Viewed: 
1839 times
  
Maybe I will finish with a reminder that the firmware is very well
documented, although at a very low level.  If a feature of LegOS is ever
broken or strange, you can always look at the firmware docs if you like to
see how things are "supposed to be done" so you can at least compare to
something that is known to work.

And I'll add the reminder (for all the newbies) that without Kekoa's efforts
in doing the low-level documentation, we would not be where we are today....

Thanks again, Kekoa.......

As a side note, I wonder how the power to the LCD controller is managed.

Maybe this has something to do with it...

3692 = void init_port_6_bit_3 (void), nobody knows what port 6 bit 3 does

Cheers,

Ralph Hempel - P.Eng

--------------------------------------------------------
Check out pbFORTH for LEGO Mindstorms at:
<http://www.hempeldesigngroup.com/lego/pbFORTH>
--------------------------------------------------------
Reply to:      rhempel at bmts dot com
--------------------------------------------------------



Message has 1 Reply:
  Re: light sensor problem?
 
(...) I remember wondering what port 6 bit 3 did and so I think I tried setting it on and off and not noticing anything broken either way. Maybe I didn't test enough though. Somebody might want to try repeating the experiment. Some extra evidence is (...) (24 years ago, 26-Jul-00, to lugnet.robotics.rcx.legos)

Message is in Reply To:
  Re: light sensor problem?
 
(...) I personally forget the numbers of the lugnet posts. The gist is that the firmware and LegOS were, at the time, different in a critical way. I don't know the current status of LegOS. At the time, LegOS cycled through the 4 A/D sensors, reading (...) (24 years ago, 25-Jul-00, to lugnet.robotics.rcx.legos)

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