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Subject: 
RE: ideas for a RIS 2.0
Newsgroups: 
lugnet.robotics
Date: 
Tue, 24 Aug 1999 16:45:14 GMT
Original-From: 
John A. Tamplin <jat@liveonthenet.com+SayNoToSpam+>
Viewed: 
730 times
  
On Tue, 24 Aug 1999, Berger, Kurtis (I) wrote:

I'd be interested in a semi-analog touch sensor...  ie: press the button a
little, it shows a low raw value.  Press it all the way in, it shows a high
raw value.  I imagine the easiest solution would be to just create a sensor
with a 1/2" throw variable resistor (in/out or up/down would be acceptable)
and set the RCX to think it's a light sensor.

The standard Lego sensor already varies depending on how far it is depressed.

John A. Tamplin LiveOnTheNet.COM, Inc.
jat@LiveOnTheNet.COM 2104 West Ferry Way
256/705-7007 - FAX 256/705-7100 Huntsville, AL 35801

--
Did you check the web site first?: http://www.crynwr.com/lego-robotics



Message has 1 Reply:
  Re: ideas for a RIS 2.0
 
(...) If that were true, then the following multi-touch-sensor adapters would not work: (2 URLs) Robert Munafo (URL) LEGO: TC+++(8480) SW++ #+ S-- LS++ Hsp M+ A@ LM++ YB64m IC13 (25 years ago, 24-Aug-99, to lugnet.robotics)

Message is in Reply To:
  RE: ideas for a RIS 2.0
 
I'd be interested in a semi-analog touch sensor... ie: press the button a little, it shows a low raw value. Press it all the way in, it shows a high raw value. I imagine the easiest solution would be to just create a sensor with a 1/2" throw (...) (25 years ago, 24-Aug-99, to lugnet.robotics)

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