 | | Logo
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I noticed there still isn't an official logo on the SourceForge page, so I thought I'd make a contribution: (avaiable in PSP/vector) (URL) (22 years ago, 16-Oct-03, to lugnet.robotics.rcx.legos, FTX)
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 | | Re: Yet another NQC spybot API submission
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I forgot to cross-post this to the spybotics newsgroup. My apologies for the double post. Here is another submission to the NQC spybot API. I haven't properly tested this against an actual Spybot but I have compared the NQC output code to what is (...) (22 years ago, 16-Oct-03, to lugnet.robotics.spybotics)
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 | | Yet another NQC spybot API submission
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Here is another submission to the NQC spybot API. I haven't properly tested this against an actual Spybot but I have compared the NQC output code to what is generated by MindScript and documented in the VPB help file. #define SOUNDEFFECT __res 2 (...) (22 years ago, 16-Oct-03, to lugnet.robotics.rcx.nqc)
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 | | usb tower failed in XP!
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OS: winXP Robolab : 2.5.2 machine: Toshiba Satellite-p25... coming with 4 usb ports and a IR port. Symptom: - usb tower driver installed fine. - I even verified with device manager that the lego usb tower did indeed install properly. Robolab (...) (22 years ago, 15-Oct-03, to lugnet.robotics.rcx.robolab)
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 | | Re: disable LNP
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(...) I actually had already tried this, but couldn't get it to work. Turns out I was having a problem with generating the linker file (genlds). Once I resolved that, it works GREAT! As you may expect, the processor intensive program I've written, (...) (22 years ago, 13-Oct-03, to lugnet.robotics.rcx.legos)
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 | | RE: disable LNP
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(...) Doesn't the H8/300 have a mode where you can scan up to 4 channels at once? Ralph (22 years ago, 12-Oct-03, to lugnet.robotics.rcx.legos)
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 | | Re: Mechanical pneumatic piston
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(...) With four orientations that would be 0, 90, 180 and 270. However, you could get away with eight if you have one side of the worm gear at 0, 90, 180 and 270 and the other at 45, 135, 225 and 315, you'd just need to turn around every other gear (...) (22 years ago, 12-Oct-03, to lugnet.robotics)
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 | | Re: Mechanical pneumatic piston
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(...) Very nice analysis! All seems perfectly logical to me! (...) The other problem is not having an axle long enough to put them on. So I connected them together with axles butting each other about halfway through each worm gear. And with 14 worm (...) (22 years ago, 12-Oct-03, to lugnet.robotics)
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 | | Re: Mechanical pneumatic piston
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I have given this question some thought in the past and I came up with a theory. First of all some gear geometry background. Lego gears have 8 teeth per Lego unit (aka stud) of pitch diameter, the effective diameter to where the gears mesh. Using (...) (22 years ago, 12-Oct-03, to lugnet.robotics)
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 | | Re: disable LNP
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(...) Mark is correct: I made the following two changes which will cause the sensors to be polled at 1KHz: in systime.c; added "bset #0x5,@_AD_CSR:8"; extern void clock_handler(void); ... sys_nohigh: mov.w #0x5a06,r6 ; reset wd timer to 6 mov.w (...) (22 years ago, 12-Oct-03, to lugnet.robotics.rcx.legos)
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 | | Re: disable LNP
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(...) Sorry, nothing has made it to an official release. I think Joseph Woolley has some code where he reduced the sample rate to 1KHz (I think). You might try contacting him about it. Mark (22 years ago, 11-Oct-03, to lugnet.robotics.rcx.legos)
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 | | Re: Mechanical pneumatic piston
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Restating for clarity, (I hope) I think the issue is the + shaped central hole. If you mounted these worm gears on an axle which requires them to be mounted at 0 (180), 45, 90, and 135, then of course you can't turn the gears anywhich way to line up (...) (22 years ago, 11-Oct-03, to lugnet.robotics)
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 | | Re: Mechanical pneumatic piston
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(...) Okay, I understand better now. So unless you have two worms made consecutively, you're stuck. Thanks! :) ~Mike (22 years ago, 11-Oct-03, to lugnet.robotics)
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 | | Re: Vision Command can see IR!?
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(...) Have a look here. (URL) (22 years ago, 11-Oct-03, to lugnet.robotics.vc)
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 | | Re: Mechanical pneumatic piston
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(...) The gear rack has an advantage in that the teeth are parallel to the pinion gear's teeth. That ain't the case for the worm gear. The pitched worm interfaced to a pinion with normal straight teeth eats up most of the slop that you normally get (...) (22 years ago, 11-Oct-03, to lugnet.robotics)
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 | | Re: Mechanical pneumatic piston
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(...) I overspeaketh...... Let me try again. The gear has to be an integer multiple of 1/4 turns because the the gear can fit on an axle four different ways. If it is more or less than 1/4 turns (1/3), then things won't line up when you butt them up (...) (22 years ago, 11-Oct-03, to lugnet.robotics)
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 | | Re: Mechanical pneumatic piston
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At 10:26 AM 10/10/2003, Kevin Clague uttered the following: (...) I'm not sure my brain can wrap itself around that, but I'll keep trying. In the meantime, I'll take your word for it that it won't work. :) Sometimes you LUGNET fellows are a little (...) (22 years ago, 11-Oct-03, to lugnet.robotics)
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 | | Re: Mechanical pneumatic piston
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(...) Nope - if they did that then the spacing between the axle of the worm gear and the axle of the gear that's engaging in the worm gear wouldn't be a nice round number of studs or plates. One of the very nice things about Lego is that they really (...) (22 years ago, 10-Oct-03, to lugnet.robotics)
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 | | MacNQC 3.0r2 Release Announcement
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Hi All, I've released MacNQC 3.0 r2. Bugs fixed are: * Fixed a problem when clearing the score in the Piano Panel. * Fixed a problem in the Raw Data Panel where the results of the command were not getting displayed until the next window refresh. * (...) (22 years ago, 10-Oct-03, to lugnet.robotics.rcx.nqc)
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 | | Re: disable LNP
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(...) Have the changes from the above thread been implemented in a release of BrickOS, yet? (reduced sensor sample rate) I need to D/L a new release, but I don't want to rush, because I know I'll have to make changes to some of my existing code. (...) (22 years ago, 10-Oct-03, to lugnet.robotics.rcx.legos)
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