Subject:
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Re: The future of GLUG
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Newsgroups:
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lugnet.org.glug
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Date:
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Sat, 15 Mar 2003 06:50:47 GMT
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Viewed:
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2584 times
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"Mike Rayhawk" <rayhawk@artcenter.edu> wrote in message
news:HC193r.1GnE@lugnet.com...
> In lugnet.org.glug, Christopher L. Weeks writes:
> > I'm the sort of de facto web guy, only because I was trying to push GenCon
> > organization through. You would be welcome to register the domain and work on
> > a web page, as long as there's not a GLUG/BW conflict of interests.
>
> I'd honestly love to take on this project, but the current state of BrikWars
> is evidence enough of the limits on my ability to free up time for things
> like this. I can make the initial financial outlay and contribute some
> design work, but I can't commit to anything more than that, much as I'd
like to.
Could everyone contribute?
> I figure I can pick up the domain and hosting, and then share the ftp login
> and such with whichever person or people want to be in charge. I'm on
> pretty good terms with my hosting company, so it'll be easy to pick up a
> basic 30MB Unix hosting plan and then upgrade as necessary when we decide
> how much space we're going to need and whether we need Windows hosting.
I would love to learn.
> > Please include the info in our GenCon link.
>
> If you want I can just copy your GenCon pages straight over, I won't have
> time to even think about a full redesign until at least next week, and maybe
> not even then. The first thing to do is open up the floor for people to
> think of a cool GLUG logo; we can use the spare server space to start
> collecting everybody's ideas.
>
>
> > Also, let us know how to chip in for the domain.
>
> The domain is cheap enough that there's no reason to worry about it; even
> the hosting isn't going to be that expensive until we get up past 100MB or
> so. And if GLUG gets big enough that we need more than 100MB of server
> space, then it would probably be reasonable to start asking for
> contributions at that point.
>
>
> > > Are there enough monetary costs involved that there'd be reason to
> > > start charging?
> > That's a good question. For one thing, what else would we maybe do
> > that is optional if we did have some cash?
>
> Embezzlement springs to mind.
>
> I can't think of much, unless we wanted to do some kind of heavy promotion.
> Pizza AND doughnuts at every event maybe? A GLUG-subsidized beer supply?
You want to start a riot don't you. C'mon admit it. Pizza and beer at a
gaming convention, the temptation is too great? The possibilities boggle the
mind.
> Rather than charging for membership, we might consider charging for specific
> events, which would open options for offering tournament prizes or
something.
That would be possible but we would be sacrificing the good camaraderie of
just building then destroying stuff. We can try it though.
> So unless anybody has specific objection, I'm going to grab a domain - does
> anybody have a preference between gamelug.org and gamelug.com?
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Message is in Reply To:
| | Re: The future of GLUG
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| (...) I'd honestly love to take on this project, but the current state of BrikWars is evidence enough of the limits on my ability to free up time for things like this. I can make the initial financial outlay and contribute some design work, but I (...) (22 years ago, 20-Mar-03, to lugnet.org.glug)
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