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Subject: 
Re: Can game - can you handle carpeting?
Newsgroups: 
lugnet.org.ca.rtltoronto
Date: 
Fri, 23 Jan 2009 18:17:37 GMT
Viewed: 
24644 times
  
In lugnet.org.ca.rtltoronto, Iain Hendry wrote:
> In lugnet.org.ca.rtltoronto, Iain Hendry wrote:
> 
> > PS - My robot can successfully measure the volume of a can ;)  :tease:
> 
> ...and I fail.  It doesn't work in bright light.  I programmed it late at night
> and it works great.  The differential between the light source at night is good
> (about 10 counts).  But in the day it is too close, and it either gets false
> readings or misses.  I guess since I have to scrap this, I can show you guys
> what I had done.
> 
> http://www.youtube.com/watch?v=UK9BMn1XNds
> 
> The robot is a gantry frame that would have driven around until a can got
> through the frame.  It looks for the leading edge, then trailing edge of the
> can, then moves back to the halfway point.  It then rotates 90 degrees, does the
> same thing, so it's centred.  This measures the area of the base.  The light
> sensor can move up and down (along with the light source on the opposite side).
> So, once the can is centred (the x and y values are multipled to get the area of
> the base), the sensor would move up and find the height - getting the volume.
> While the sensor moves up, a frame around the outside (not finished) would have
> moved down.  This "captures" the can.
> 
> As the game goes on, a "risk" slope would go along; idea being that at the
> beginning of the game, the robot can afford to be picky ("who will ask me to the
> prom?  I hope the quarterback of the footaball team!").  As the 3 minutes
> progress, the robot will accept a lesser and lesser can to settle for squatting
> on ("I guess if Ryan from the Debate Club asked me, I'd say yes").  Within the
> last 30 seconds, anything would be accepted, no measuring at all.
> 
> -Iain

First off - Iian, Absoutly amazing, Talk about thinking outside of the box (or
can :) )

Secondly:

If anyone has a scale to measure the weight of the cans, can you please bring
it, Also additional cans would be great as well...

See you tomorrow.

Jeff VW
Who has a bot assembled, and is starting the coding...



Message has 1 Reply:
  Re: Can game - can you handle carpeting?
 
(...) Can we get a roll-call of who's coming/bringing hardware? -Iain (18 years ago, 23-Jan-09, to lugnet.org.ca.rtltoronto)

Message is in Reply To:
  Re: Can game - can you handle carpeting?
 
(...) ...and I fail. It doesn't work in bright light. I programmed it late at night and it works great. The differential between the light source at night is good (about 10 counts). But in the day it is too close, and it either gets false readings (...) (18 years ago, 18-Jan-09, to lugnet.org.ca.rtltoronto)

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