Subject:
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Re: Can game - can you handle carpeting?
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Newsgroups:
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lugnet.org.ca.rtltoronto
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Date:
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Tue, 6 Jan 2009 00:10:58 GMT
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Viewed:
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8884 times
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In lugnet.org.ca.rtltoronto, David Koudys wrote:
> it's low pile industrial, but still carpet
Oh, darn. :) I guess I can share now that one of my ideas was to measure the
resistance to forward motion of different cans (ie, friction) using an
arrangement with a rotation sensor and the wheels on the robot. This would
allow me to figure out the weight of the can. But, if the floor is carpet, this
very likely will not work.
Unrelated to carpeting; but is anyone else having a heckuva time coming up with
a design/strategy for this?! I've got about 4 giant sheets of paper full of
sketches, but nothing concrete. This is proving to be far more challenging than
I thought! There are so many ways to go with this, based on different
assumptions.
-Iain
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Message has 2 Replies: | | Re: Can game - can you handle carpeting?
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| (...) I've got a small robot that can wander around looking for metallic objects. The tires that I have on hand which work best on the carpet I have at home are these: (URL) I'm also stuck on a strategy to figure out the heaviest can. One idea was (...) (16 years ago, 6-Jan-09, to lugnet.org.ca.rtltoronto)
| | | Re: Can game - can you handle carpeting?
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| I had a 3 finger gripper that I gave up on a few days ago. I decided not to enter if that idea didn't pan out. Tonight, Janey said that I had no choice but to build a bot. with her encouragement, I came up with plan 3.14. v2 At this time, I have a (...) (16 years ago, 9-Jan-09, to lugnet.org.ca.rtltoronto)
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